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TIGSource ForumsCommunityJams & EventsLudum Dare CHARITY GAME JAM!
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Author Topic: Ludum Dare CHARITY GAME JAM!  (Read 2125 times)
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Breakdance McFunkypants

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« on: November 23, 2012, 03:29:32 PM »

Help us kick off the first ever Ludum Dare Charity Game Jam!


Keynote video:

This year, we’re going to be fundraising for a wonderful charity, the Make-a-Wish foundation (http://www.wish.org). These fine folks do small acts of kindness for children who are suffering from terminal illnesses.

They do all sorts of small, tangible, immediate things like send families to disney world, build awesome playforts in people’s back yard made to look like the millenium falcon, or let kids have one special day where they can get out of the hospital and experience something amazing.

Like the one girl who just wanted to touch snow once in her life, or the little boy who always dreamed of going on a helicopter ride.

This year were going to keep things small and informal: we won’t be accepting any money and instead will operate on the honour system.

Just give money to the make-a-wish foundation using the button on the http://charitygamejam.com website after optionally logging in with your twitter to let us know about it. This way, we don’t have to hire accountants or deal with service charges or tax receipts.

Donations are 100% OPTIONAL, and if you don’t have any money to give, that’s totally cool. Just your time and effort making a game or signing up to our alternative charity, KIVA, will help out and won’t cost you a cent.

The theme of this year’s jam is super fun: the retro awesomeness and technical restrictions of the NES – the NINTENDO ENTERTAINMENT SYSTEM.

All games that are html5, flash or unity will be able to run inside a special virtual console called the FUNKYTRON, which is really just a fancy frameset. For non-web games, you can simply use this 640×675 overlay image on top of your graphics and put your game at 32,32 underneath it. For web games, download this template html to make your life easier.


There’s a 64 color palette and specific low resolution (256×224 with DOUBLED PIXELS for a total size of 512×448) you should use. But ALL the rules are totally optional. We mostly just want you to have fun.


Have tons of fun making retro 8-bit style game, throw some cash at a very worthy children’s charity, spread the love, jam for good, and make some games!

Donate to MAKE-A-WISH foundation children’s charity:

Join our KIVA team (free for you and we get $25 bonus to give away)

Thank you, everyone!

Breakdance McFunkypants - Indie Game Dev - www.mcfunkypants.com
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