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TIGSource ForumsDeveloperPlaytestingDefez
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increpare
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« Reply #20 on: October 14, 2008, 07:06:26 AM »


Yeah, I can't get past that either.  Is there some game mechanic that we are missing?
Yes:

spoiler:
a mechanic of defeat.  it's a running theme through these games that the last level is impossible.  This spoiler will self-destruct in several hours.
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Zaratustra
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« Reply #21 on: October 14, 2008, 09:30:32 AM »

I really like the concept, especially how the game becomes one-dimensional.

In more ways than one.

DOO HO HO HO HO HO HO
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