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TIGSource ForumsCommunityDevLogsOperation Fallin Angle
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Author Topic: Operation Fallin Angle  (Read 19068 times)
gameguysz
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« on: September 22, 2008, 06:29:42 PM »

forget it
« Last Edit: September 23, 2008, 05:48:20 AM by gameguysz » Logged
Dragonmaw
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« Reply #1 on: September 22, 2008, 06:45:03 PM »

Fallen angle?  Is that what happens when a triangle falls over?
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Soulliard
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« Reply #2 on: September 22, 2008, 06:53:42 PM »

Cave Story Ripoff!
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The Doctor
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« Reply #3 on: September 22, 2008, 06:55:20 PM »

I'm sorry, I wasn't truly able to really read beyond the first few words of the post before I was immediately turned away by the horrific grammar.

Step 1: If you're gonna get The Doctor's attention. Learn to use your keyboard.

There's two words: Angel and Angle.

One is the avatars and creations of god, the other is a term for
the angle of a triangle.

Step 2: If you're making a game, break it down into the main components.

Ah, that's right, boy saves girl from empire. Wait a minute, let's see. I wonder how many games have that little deely.

While a small story tangent may be enough to build upon, you cannot call forth the gaming coder hoards to do the work for you for what can already be looked upon as a tired and almost teenage plotline.

Step 3: Try learning something.

Try jumping into a crowd of people and going, "Let's build an airplane!"

No one's gonna follow you. What you must do is show respect, take the time
in order to learn the nuances of that in which you are creating. Show them
your efforts, and bring something appealing to the group to build upon.

You've shown me nothing but a spam post about a obviously self-insertion-esque game that makes no attempt at innovation.

In other words, this kind of post is thoughtless and disgusting.
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Dragonmaw
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« Reply #4 on: September 22, 2008, 06:58:40 PM »

There's two words: Angel and Angle.

One is the avatars and creations of god, the other is a term for
the angle of a triangle.
Technically an angle is on any geometric shape.

</smartass>
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Annabelle Kennedy
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« Reply #5 on: September 22, 2008, 07:06:13 PM »

Try jumping into a crowd of people and going, "Let's build an airplane!"

 :D

did it ever occur that maybe this guy is a TIG regular.. like.. trying to trick us?
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cyber95
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« Reply #6 on: September 22, 2008, 07:09:56 PM »

Try jumping into a crowd of people and going, "Let's build an airplane!"
I'm going to do this.
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The Doctor
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« Reply #7 on: September 22, 2008, 07:12:09 PM »

Even if it is... I'm alright with that. It's fun.
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Farbs
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« Reply #8 on: September 22, 2008, 07:22:12 PM »

I did, but the email address and writing style match a few other posts around the 'net. If this is a hilarious TIGs regular then they've done a good job of it, and I raise my hat to them.
 Gentleman

If it isn't a hoax, I offer this mish-mash of common gamedev advice:

Every game developer has more ideas than they have time to implement. It's incredibly unlikely that anyone will want to use your ideas rather than their own. If you want to see your ideas made, you'll have to learn to make them yourself. If you just want to help out, try giving people suggestions on their own projects in the feedback forum.

If you're going to learn to build games, start small. Your first project shouldn't be any more complex than Pong. Over time you'll develop the skills and experience needed to make more difficult games.

Don't be sad when your projects stall or fail. It's going to happen a lot, and each time you'll have learned something.
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FoxBlitzz
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« Reply #9 on: September 22, 2008, 07:26:54 PM »

We should make a game competition for most hilarious storyline. Think of the possibilities.

Oh, wait, that's the B-Games thing. Never mind.
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Derek
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« Reply #10 on: September 22, 2008, 08:34:56 PM »

Wow! Beer!
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« Reply #11 on: September 22, 2008, 08:39:17 PM »

Pencerkoff has some competition.
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Annabelle Kennedy
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« Reply #12 on: September 22, 2008, 08:47:02 PM »

airship2600 2: operation fallin angle
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deadeye
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« Reply #13 on: September 22, 2008, 09:00:00 PM »

I'm in, let's do this...

(Pushes up sleeves)

(Starts writing action sequences in parenthesis)

AHHHHHHHHHHHHHHH!

(Makes awesome game)
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« Reply #14 on: September 22, 2008, 09:23:57 PM »

Yeah this is obviously a regular trolling us, come on
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subsystems   subsystems   subsystems
Dragonmaw
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« Reply #15 on: September 22, 2008, 10:08:52 PM »

airship2600 2: operation fallin angle
I was saying this in IRC, haha.

Which is better: Airship 2600 or Operation Fallin Angle?  The world may never know.
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Renton
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« Reply #16 on: September 23, 2008, 01:10:16 AM »

My money is on Operation Fallin Angle. It has all the superb dialogs of a badly translated bootleg JRPG.
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medieval
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« Reply #17 on: September 23, 2008, 05:44:28 AM »

everything is fine.
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gameguysz
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« Reply #18 on: September 23, 2008, 05:47:55 AM »

wow sorry that i type to fast on one word <_<
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gameguysz
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« Reply #19 on: September 23, 2008, 05:48:41 AM »

Cave Story Ripoff!

and how is it a cave story i fucking made it up jack ass.
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