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TIGSource ForumsCommunityDevLogsThe Curious Expedition
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Author Topic: The Curious Expedition  (Read 155745 times)
Coopaloops
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« Reply #320 on: November 05, 2013, 09:19:34 AM »

I LOVE that wallpaper/concept art image! Have you thought about doing a non-pixel version of the logo for publicity purposes? I realize it would conflict with the art style of the game, but for some reason I want to see the game logo on that wallpaper image in a more vector looking format.
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Congraturation this story is happy end. Thank you.

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« Reply #321 on: November 07, 2013, 03:28:36 PM »

Beware the GIANT CRAB



sorry, it has no weak spot to deal massive damage
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Blambo
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« Reply #322 on: November 07, 2013, 03:41:29 PM »

Is it based on Japanese history?
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jO
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« Reply #323 on: November 07, 2013, 03:52:05 PM »

Is it based on Japanese history?

ACCURATE japanese history recreation. Also,

.
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jO
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« Reply #324 on: November 08, 2013, 02:12:03 PM »

Once more a picture of the giant crab, this time in a more natural habitat.

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eigenbom
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« Reply #325 on: November 08, 2013, 02:57:20 PM »

brillllliant!
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kleiba
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« Reply #326 on: November 08, 2013, 10:55:07 PM »

Tears in my eyes... the beauty...
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ephoete
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« Reply #327 on: November 09, 2013, 02:21:35 AM »

This game is truly progressing into something anthological  WTF
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jO
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« Reply #328 on: November 09, 2013, 11:24:46 AM »

Thanks a lot everyone  My Word!
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friken
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« Reply #329 on: November 09, 2013, 03:33:36 PM »

I'm really loving the pixel art in this game. I find it amazing how human imagination fills in the gaps w pixel art. Some of the screenshots have my imagination going off to cool places. I look forward to playing this.  Hand Thumbs Up Left
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Taber
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« Reply #330 on: November 13, 2013, 08:27:42 AM »

Loving how this looks! Subscribed!
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makerimages
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« Reply #331 on: November 14, 2013, 06:01:23 AM »

Traveling by foot will probably be your main way of moving, but there will be additional context specific options, e.g. building a raft to cross a river. There will also be a hot air balloon to do some scouting. Actually there is a small hint to it already in our banner. :D

Had an idea on the balloon scout- make it`s map distorted, not accurate(maybe 60 or so % accuracy, or even lower) so when the player goes exploring on foot, he/she has an element of surprise when He/she gets to some part of the map.
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Makerimages-Its in the pixel
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« Reply #332 on: November 14, 2013, 02:42:46 PM »

Had an idea on the balloon scout- make it`s map distorted, not accurate(maybe 60 or so % accuracy, or even lower) so when the player goes exploring on foot, he/she has an element of surprise when He/she gets to some part of the map.

Thats a really good idea. Having various levels of imperfect information is an essential part of our game.

We achieved a big milestone today, which was finishing up a project description to apply for governmental funding. Even though the "only" outcome to this was a thick document, this was super important for us. This could potentially, if we get accepted, flatten out our way towards being able to work fulltime on the Curious Expedition.

Vine of me going through the document
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The_Otherworld_Agency
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« Reply #333 on: November 14, 2013, 07:44:23 PM »

The project description looks so well done! *fingers crossed* for the government funding!  Hand Money Left
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~The Otherworld Agency~
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Creds: Eitr, Crossy Road, Tiny Wizard, PAC-MAN 256, Hacknet
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« Reply #334 on: November 27, 2013, 04:28:08 AM »

Small update - After a long time of solely focusing on Business Development, we're slowly building up speed on working on the game again.

In case you have missed the tweet, we'll be doing a Femcrunch!



A Femcrunch is a period in development that is solely dedicated to improving the presence and portrayal of female protagonists in a game.

Check out the blogpost that explains the whole thing on our tumblr.
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Jad
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« Reply #335 on: November 27, 2013, 08:13:46 AM »

 Hand Thumbs Up Left Hand Thumbs Up Right

BOTH FUN AND EDUCATIONAL

LET'S BETTER EQUALITY

seriously though kickass
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gambrinous
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« Reply #336 on: November 27, 2013, 08:35:31 AM »

Interesting concept & look forward to seeing more. Also, I really like the parchment/map style of unexplored hexes, so good job on that.
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Chromanoid
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« Reply #337 on: November 27, 2013, 11:56:20 AM »

While you are femcrunching Hand Thumbs Up Left Smiley Hand Thumbs Up Right are there any female natives?

BTW great blog post!
« Last Edit: November 27, 2013, 01:09:57 PM by Chromanoid » Logged
jO
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« Reply #338 on: November 28, 2013, 12:36:07 AM »

While you are femcrunching Hand Thumbs Up Left Smiley Hand Thumbs Up Right are there any female natives?

BTW great blog post!

Thanks a lot!
Yes, there will be female natives. We're still evaluating how we are going to do portraits of natives, whether there is just going to be a set of possible portraits for each tribe or if we are going completely randomized with facial features and such. I guess if we do the randomized approach we'll stick to one gender per tribe, but the option to have, for example, tribes that are only represented by women (matriarchy?) is also interesting.
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JLJac
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« Reply #339 on: November 28, 2013, 06:51:49 AM »

Why would you stick to one gender per tribe?!

From my understanding, most human populations tend to include people of both sexes...
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