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1411279 Posts in 69323 Topics- by 58380 Members - Latest Member: bob1029

March 28, 2024, 03:41:25 PM

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TIGSource ForumsCommunityDevLogsGrassbox
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Author Topic: Grassbox  (Read 7195 times)
Quarry
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« Reply #40 on: December 15, 2012, 03:56:56 PM »

Ludum Dare; a game developer's newest procrastination excuse!
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Kurt
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« Reply #41 on: January 09, 2013, 06:27:52 PM »

Is this thing on
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Quarry
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« Reply #42 on: January 09, 2013, 09:07:35 PM »

Yes
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thekill473
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« Reply #43 on: January 09, 2013, 09:17:56 PM »

The engines looking great so far, Really digging the style.
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IzzyReggie
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« Reply #44 on: January 12, 2013, 05:53:37 PM »

You should consider adding black outlines (can be done pretty easily via shaders), because at first I thought the rocks were dirt. Plus, I think it would just look snazzy in general.
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Twitter: @fistpuncher (no relation to the game)
Quarry
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« Reply #45 on: January 13, 2013, 02:04:36 AM »

The problem is that any shader hurts my current laptop I develop on. So maybe something optional later
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