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TIGSource ForumsCommunityDevLogsCO-OP TACTICAL STEALTH ACTION (Join Co-Op Alpha Test!)
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Author Topic: CO-OP TACTICAL STEALTH ACTION (Join Co-Op Alpha Test!)  (Read 10483 times)
Vitali Kirpu
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« Reply #40 on: February 11, 2013, 10:33:03 AM »





Working on a fog of war Smiley the green scan thing indicates my visibility, also camera rotating is implemented to some degree Grin

and i love cayis for [img width=716]  pro tip Smiley
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« Reply #41 on: February 13, 2013, 12:19:23 PM »

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« Reply #42 on: February 18, 2013, 12:01:31 PM »

Nothing much to show, doing alot of dev work under the hood to optimize engine. ^^
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« Reply #43 on: February 22, 2013, 02:07:13 AM »

Today i am going to reveal you few of the new building structures that you can construct in the game.
 
There is 3 different structures for now that i will show screenshot of.
 


 

First is HQ, this is the main building of your base, and your goal is to defend this structure, because if enemy team destroys it you won't be able to build any more structures and second structure type is Generator, generator is very important structure because it provides the power to your base, without the generator your base won't function properly.
 

Third structure is Armory, this is very important structure because it provides basic assault equipment to your team mates, it doesn't however have any gadgets as to make gadgets your base need 1 of the Tech Labs: Tactical Tech, Augment Tech.


There is also a Warfare Tech that is upgraded Armory and has more interesting weapons. Robotics structure in other hand gives your base ability to construct Droids that can guard or assault by your command.

 
Then there is Defense Tech that gives ability to construct a guard towers for your base. I won't spill much of the details for now so that i don't overload your brains with my post.
Thank you for reading!



 
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« Reply #44 on: March 08, 2013, 11:51:58 AM »

Some new stuff  Evil , now there is a man and a woman Smiley



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« Reply #45 on: March 19, 2013, 03:38:48 PM »

Our hero can now lean on walls!


aiming using inverse kinematics


and idle!



and some randoms




Tommorow some more stuff Smiley
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« Reply #46 on: March 20, 2013, 04:19:41 PM »

Hello!

Today i am going to show you dual-wielding, dual-wielding allows a player to use two weapons at any one time. The saying is that "two heads are better than one," and dual-wielding is no different.
 
All weapons/gadgets in a game will function as a 1 handed weapons and you can combine weapon combinations to make interesting weapon combos.

Please take a closer look to a cones in a screenshot, they indicate the range and radius of each gun in a hand.




Some more screenshots! 


 
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« Reply #47 on: March 21, 2013, 08:53:33 AM »

If anyone would like to a take part in a co~op alpha test, please pm me!
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« Reply #48 on: March 22, 2013, 02:49:15 AM »

We now have a facebook page! Hope you guys like it Smiley https://www.facebook.com/pages/DieCrypter/127792734071434
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« Reply #49 on: March 29, 2013, 05:02:34 PM »

Got some cool screenshots to show today! I have been working very hard on improving core engine and adjusting visuals. I will try to have trailer in a week that has all new cool tech! Smiley

Some of the new tech:

  • Ability to construct blocks on any height
  • Ability to climb up on the hills
  • New visual tweak
  • Depth of field, higher you are more it is in effect
  • Engine improvements
  • Multi level fog of war, supports height


But for now.. screenshots!










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« Reply #50 on: April 06, 2013, 11:19:28 PM »

Got new video Smiley

Check it out!

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« Reply #51 on: April 21, 2013, 11:31:10 AM »

Hello guys!

Today i am going to show you a new video that explains base building and shows in general some new goodies!


There are many new hidden and unexplained features that i have added. I will explain them all eventually, but for now i just want to keep you updated on the most recent stuff! In this video you will find out how the basic base building works!




Video:http://www.youtube.com/watch?v=NtaK9fLAjvo&feature=youtu.be
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