Double feature - has it been done in games? This used to be done in films and today some music acts still do that. Either for artistic reasons or to cut costs, not sure.
By
double feature I mean pairing up games and releasing them as one, mini-bundle of sorts, but on a deeper level not just zipping them up into one file. They could be similar in theme or they could share a bit of storyline/universe. It could also be a small rather unknown game and a large popular game together, like a warm-up artist at music shows. This could help bring the small release into the spotlight. If two developers collaborated like that it could also mean more publicity because instead of each promoting their own thing they would focus on one thing. Plus a couple of first times it would be rather unique I think and gaming press
could be interested in that. One downside I can see is that people could think the games are too weak to stand out on their own (or poor in quality) so that's why they are released together. If the games really complement each other I can see this working. What do you think?