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TIGSource ForumsCommunityDevLogsSpace Resturant
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Author Topic: Space Resturant  (Read 1221 times)
Cellusious
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« on: December 16, 2012, 03:28:22 PM »



A space top down shooter slaughter fest, where you play as the evil villain who made a space resturant, gets lots of visits, hates people, slaugtherfest.

going to polish it up, and make the level bigger.
The LD timer went out tho, so posting it here. Smiley

Download = https://dl.dropbox.com/u/34397004/Node/SpaceResturant.zip
Source = https://dl.dropbox.com/u/34397004/Node/SOURCE.zip
LD link = http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=3295


(game is made in around 1 hour, don't expect a fully fletched out game :#)
- Cell
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jO
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Adventure awaits!


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« Reply #1 on: December 17, 2012, 12:09:08 AM »

I've been following your work for quite some time now, and I am really looking forward to see where you are taking this.
I really hope you'll be able to put some of the spirit of your wonderful pixelart scenes into this game.
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Cellusious
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« Reply #2 on: December 22, 2012, 02:31:28 PM »

 Gomez

Fixed some bugs in the AI, (yay, they're no more stuck in the corner)
Added an actual menu  Blink
Made the level more *resturant'y*
Fixed the terrible sound when shooting.

New build and stuff tomorrow.  Yawn
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Alec S.
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« Reply #3 on: December 23, 2012, 12:06:35 AM »

It's a nice start and (as always) love the art.

As for some basic feedback, the enemies could use knockback when hit, plus the game could use some screen-shake when you kill enemies.  General player feedback to make hits feel more impactful.  Anyway, I look forward to seeing the next build.
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happymonster
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« Reply #4 on: December 23, 2012, 03:29:34 AM »

I thought you were working on your book only?
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Cellusious
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« Reply #5 on: December 23, 2012, 06:46:34 AM »

I thought you were working on your book only?

 Blink

It's a nice start and (as always) love the art.

As for some basic feedback, the enemies could use knockback when hit, plus the game could use some screen-shake when you kill enemies.  General player feedback to make hits feel more impactful.  Anyway, I look forward to seeing the next build.

ye, trying to fix that.
Fixed some bugs in the AI, (yay, they're no more stuck in the corner)
Added an actual menu 
Made the level more *resturant'y* scrapped the level and reused the old one, had some spawning issues.
Fixed the terrible sound when shooting.
added guards which kills you!

new build: https://dl.dropbox.com/u/34397004/Node/SR1.1.zip
1.1.
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Trystin
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« Reply #6 on: December 23, 2012, 04:35:13 PM »

I love that art and your color palette  Smiley Hand Thumbs Up Right
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