Thanks DancinLion.
I honestly don't know why the link isn't working for you on the last build. I know I have issues on IE concerning interpolated pixels.
The movement is quiet slow, I agree. I think if I make the player move faster I'll have to create a better walking animation or an alternative one for those times the player chooses to run.
The heads can be pretty boxy. Wish I knew how to sprite a little better but this is about as good as I get...recognizable human shapes.
I'm glad you are liking the direction. Here have a peak at some of the new character types. I spend weekdays on art and weekends on coding.
Start of enemy human soldier, possible marketplace dealer and the race who makes robots (I have them in a ton of colors but turning way to Care Bear-ish also those eyes)