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TIGSource ForumsDeveloperPlaytestingFirst look at ABSCIDO, our new puzzle game.
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Author Topic: First look at ABSCIDO, our new puzzle game.  (Read 720 times)
xpndsprt
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« on: January 06, 2013, 08:12:12 AM »




Let us know what you think!, this is our very early gameplay alpha.
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FRACTURES
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« Reply #1 on: January 06, 2013, 09:19:20 AM »

Looks pretty damn cool. Reminds me a little of Qix.
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Udderdude
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« Reply #2 on: January 06, 2013, 09:48:40 AM »

Do you eventually lose if your drawn lines keep hitting the enemy?
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happymonster
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« Reply #3 on: January 06, 2013, 09:50:37 AM »

Lovely effects, maybe a bit too monochrome in parts though?
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xpndsprt
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« Reply #4 on: January 06, 2013, 09:52:18 AM »

Qix is the inspiration for this Smiley, you will lose if you hit enemies 3 times and will have to restart the level.
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Udderdude
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« Reply #5 on: January 06, 2013, 10:06:51 AM »

I don't see anything that shows how many hits you have left.  It would be nice to add that.

Also, adding a more difficult mode where the enemies move faster and you only have one hit would be cool.
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DDR
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« Reply #6 on: January 06, 2013, 11:00:45 AM »

Wow. Jezzball, but nice.
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CowBoyDan
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« Reply #7 on: January 06, 2013, 11:04:57 AM »

Looks cool to me.
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xpndsprt
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« Reply #8 on: January 06, 2013, 05:49:29 PM »

I don't see anything that shows how many hits you have left.  It would be nice to add that.

Also, adding a more difficult mode where the enemies move faster and you only have one hit would be cool.

Check out the diamonds on the bottom, I don't really show losing here, but the "life" indicator is there. The game does definitely get harder and there are two modes, quest and random endless.
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