Thanks!!
Things are going well. We're working towards a playable for May 10th - The Bit Bazaar in Toronto. If anyone is around come try our game.
We have re-named the game. The game has changed since we started working on it 2 years ago and we felt that the zombie aspect of the title was not significant enough to classify our game as strictly a zombie game. The game has different enemy types now and some new mechanics which we'll talk more about down the road.
The real turning point for the project came thanks to consulting some folks. First I was lucky enough to get some time with a screen play writer who really helped me solidify the story and then we met with an experienced game dev who helped set us straight with our development approach.
Our GDD was always open ended throughout this process which meant we were constantly changing and adding things and the project kept growing. To some degree that is good because we are happy where this path has taken us, but this process could go on forever if we don't put a cap on the design process. We took the advice that was given, we halted development for a week and completed the entire GDD. Everything. Including time estimates for completion. It was probably the best thing we could have done for ourselves.
All of this lead us to change the name. Zombygon is gone. Introducing: