Connor
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« Reply #40 on: July 10, 2013, 08:53:40 AM » |
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definately wanting to try if it has keyboard controls for both players as well as xbox controls
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jonbro
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« Reply #41 on: July 10, 2013, 01:57:55 PM » |
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hey, yeah it does! It is a bit cramped to hang out on a keyboard with two players, but doable. I haven't done a build in a while of the pc version, so it is a bit rugged right now in terms of lots of testing levels and greyboxes and unfinished crap all over the place. Will post here when I am ready for testers on that one again, and will pm you too.
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jonbro
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« Reply #42 on: July 16, 2013, 01:09:35 AM » |
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update 24
still working on it! Most of these are changes to the pc version, not the tablet version.
- added an invincibility shader that color cycles - nerf'd the homing pigeon (it totally sucked in 3 player) - added joystick controls to all of the menu screens - first pass at integration of the controller config menu (it is totally broken!) - added some text overlays to inform when the crates get picked up ('NO WEAPONS') - some last minute android fixes
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jonbro
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« Reply #44 on: July 17, 2013, 09:44:42 AM » |
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update 25well, there goes release day. Always fun. - added a cracktro for the pirate release
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jonbro
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« Reply #45 on: July 22, 2013, 02:23:03 AM » |
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update 26still working on the pc release, I basically lost like 3 days to doing the controller config screen. Such a pain made worse by the fact that the pc version supports 4 players. I need to get around to doing the ouya version at some point, and I am pretty sure that is going to be another mess of the same variety. we had a fun friday and weekend by publishing our android piracy numbers. Nice how people are excited to read whatever scenario into some numbers. We got written up in edge and indie statik about it. http://www.edge-online.com/news/lucky-frames-gentlemen-on-android-eight-sold-2462-pirated/http://indiestatik.com/2013/07/19/lucky-frame/Also some more nice reviews rolled in, this time from the sun (?!?!) and the verge: http://www.theverge.com/2013/7/19/4537730/best-new-apps-gentlemen LOOKING FOR TESTERS FOR THE PC (WINDOWS / MAC / LINUX) VERSION!if you want in, just post in this thread, and I will send you a link (when it is ready). You need at least a friend, but it gets more fun up to 4 friends. I am not sure about the linux version at all, but curious to see if it would work. Also it is playable on a single keyboard, but controllers make it nicer.
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jonbro
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« Reply #46 on: July 24, 2013, 01:47:19 AM » |
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update 27
closing in on the pc build. More level graphics work, tweaked a bunch of screens to actually stretch to the edge of the screen, and reorganized the controller config screen to match a standard nes pad layout.
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jakomocha
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« Reply #47 on: July 25, 2013, 05:34:24 PM » |
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I have a Mac and would love to beta-test it if it's alright with you. The game looks great by the way.
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Rahrahrah
Level 1
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« Reply #48 on: July 25, 2013, 10:26:05 PM » |
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Volunteering myself and my girlfriend to test. Sober'd to drunk'd. Plus, I think I can pull another couple or two into it and we can do a four man run of it.
We can test on pc and on tablet.
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Trying more and more to relate less and less to Sisyphus.
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jonbro
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« Reply #49 on: July 26, 2013, 12:55:33 AM » |
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cool, dm'ing you now :D
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Chis
Level 1
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« Reply #50 on: August 03, 2013, 12:04:24 PM » |
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hey, finally got a chance to try it out! just myself this time, but I'm getting some friends to play with me next week possibly with controllers. oh and it works great on my mac.
- music is awesome - aesthetics are really nice and colorful - I think during invisibility mode, the motion trail could go away or become more transparent, so it's not a dead giveaway. - some description of weapons/powerups would be super-duper. - I tried to close the window twice before it actually quit
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jonbro
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« Reply #51 on: August 04, 2013, 06:26:39 AM » |
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hmmm, I wonder what that window closing thing was about... probably a bug with unity, but I will look into it.
when you say weapon description, you mean something in the menus? like a lore / journal thing? I think that might be nice, will think about it. yeah, the invisibility works best when it is 4 player, you can sneak up on people in the chaos. Will think about making the trail a bit lighter during that section though.
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Xanthus
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« Reply #52 on: August 09, 2013, 04:11:25 PM » |
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If you have a current build that works, I'm at a big lan event and would like to try it out and have some other people play it on a projector. I can record some footage and maybe ask about some reactions if you'd like. I'll be here for a day or so, just let me know!
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jonbro
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« Reply #53 on: August 13, 2013, 08:41:23 AM » |
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the longest running "finished" thread... coming soon to humble store (aka using that little humble widget).
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Connor
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« Reply #54 on: August 13, 2013, 05:14:26 PM » |
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can i test on the mac? thanks
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jonbro
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« Reply #55 on: August 13, 2013, 10:36:03 PM » |
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yep, will send you a link later today.
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jonbro
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« Reply #56 on: August 16, 2013, 01:19:33 AM » |
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demo versions of the Windows / Mac versions up now! windows download!mac download!the full version contains 9 new levels, a bunch of new modes, 2-4 players local multiplayer.
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premonster
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« Reply #57 on: August 21, 2013, 01:48:55 PM » |
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The numbers make me sick.
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jonbro
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« Reply #58 on: August 22, 2013, 04:44:11 AM » |
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you talking about the piracy numbers? or the number of levels? what is happening? I am just working on the ouya version now, nearly there.. nag screens are ever so much fun.
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premonster
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« Reply #59 on: August 22, 2013, 04:52:45 AM » |
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Every number. Mobile is not the gamer's platform of choice and never will. It only works for companies who want to rip non-gamers off, like Supercell.
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