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TIGSource ForumsCommunityTownhallAnodyne, an adventure through a dream world - NOW ON STEAM
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Author Topic: Anodyne, an adventure through a dream world - NOW ON STEAM  (Read 2748 times)
melos han-tani
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« on: February 04, 2013, 09:09:55 AM »

Update 3-7-2013 - In recent news we got Greenlit, so at some point inthe next few weeks you can get Anodyne on Steam. We also will be on GOG soon. At some point after that, I'll be releasing the Android version in some fashion. Note thegame is still $9 direct from me, $9.99 elsewhere (Just adventure, GamersGate, Desura).

These builds will also have controller support. Linux is a little janky but it'll be there.

STEAM
http://store.steampowered.com/app/234900

Finally!

Devlog here: http://forums.tigsource.com/index.php?topic=26260.0

In Anodyne, you explore and fight your way through nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack.


Hi TIGSource.

Anodyne is on sale for $8 until Feb 11th, via our store, Desura, and eventually GamersGate.

You can also buy the soundtrack for a small fee.

Sean Hogan (me) and Jonathan Kittaka made Anodyne. This devlog spans from two months into development, to meeting Jon, to finishing and releasing the game.

I primarily worked on programming and audio, Jon on dialogue and artwork. In terms of splitting up the game design, I did most of the dungeon design, outside-dungeon level design was a largely collaborative process. Jon and I worked together on the game's themes, he created the story to, in conjunction with world design and aesthetics, convey those themes.

Greenlight | Twitter | Facebook | Tumblr | IndieDB



Release Trailer





----

Some little posts on Anodyne and related things
Porting Anodyne to Android
On the place of games in society, my fascination of game music and potential for games to convey experiences
Making a flash game work cross-platform with Adobe AIR
Some discussion of getting maps and sprites into Anodyne from the map editor
Blog post on structure and scale in dungeon design
blog post on the game structure, health, and dungeon design
« Last Edit: March 22, 2013, 03:05:46 PM by seagaia » Logged

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todd
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« Reply #1 on: February 04, 2013, 10:05:31 AM »

just bought it and am stoked to try it out after work. congrats man!
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PsySal
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Yaay!


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« Reply #2 on: February 04, 2013, 10:17:22 AM »

Got it! Can't wait to play tonight.

Major congrats to the both of you!
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pluckyporcupine
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« Reply #3 on: February 04, 2013, 04:17:59 PM »

Can't wait to buy it! Still can't afford it. But as soon as I can, it's first on my to-buy list!
« Last Edit: February 04, 2013, 04:24:53 PM by johnki » Logged

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« Reply #4 on: February 04, 2013, 09:30:42 PM »

bought this shit up QUICK!
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Alec S.
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« Reply #5 on: February 04, 2013, 09:36:04 PM »

I'm really liking this so far.  I like how open the exploration feels.  I even had a "I think I might have explored too far...where the hell am I?  Well, guess I gotta keep going deeper" moment when I killed that fisherman and wound up in hell.

There's also some pretty cool enemy design in this.  I had a moment of surprise when I first ran into one of those bats, as I was expecting it to behave like keese.

Also, I enjoyed the moment when I realized I could use dust as a raft
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melos han-tani
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« Reply #6 on: February 05, 2013, 12:16:47 PM »

thanks guys!! and thanks for the thoughts on your experience so far, Alec!
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Alex Higgins
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« Reply #7 on: February 05, 2013, 03:51:41 PM »

I'll definitely buy and play this when I have some free time. I've been lurking on its devlog for a little bit and it looks fab.
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melos han-tani
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« Reply #8 on: March 07, 2013, 11:27:47 AM »

Thanks!

I made an update to this announcement since we'll be on Steam and GOG soon.


Note that the builds then will have CONTROLLER SUPPORT for mac and windows, and linux
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PsySal
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Yaay!


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« Reply #9 on: March 07, 2013, 11:03:37 PM »

Excellent, glad you are getting on GOG, too!
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melos han-tani
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« Reply #10 on: March 22, 2013, 03:05:35 PM »

WOOO STEMA

http://store.steampowered.com/app/234900
http://store.steampowered.com/app/234900
http://store.steampowered.com/app/234900
http://store.steampowered.com/app/234900
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eigenbom
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« Reply #11 on: March 22, 2013, 06:46:59 PM »

well done chief!
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