Pixelry
Alpha demo:
http://dl.dropbox.com/u/31195548/DemoPixelry1.4.4.zipAlphafunding:
Desura
http://www.desura.com/games/pixelryIndievania
http://www.indievania.com/games/pixelryAlpha Trailer:
Pixelated chivalry?! Joust your way to the top in this medieval RPG. A Knight's Tale with pixels.Welcome to the world of pixelated chivalry, where your courage, reflexes and fame propel you to reach the dream of every self-respecting knight.
You'll travel to Pixelville to fulfill your greatest dream and to marry the beautiful young princess Arianna Annabelle di Grandigund Hyacinthe. To do this you must prove yourself a capable horseman by winning the King's championship tournament which involves defeating those recognized as the unbeatable knights of the realm, "The Big 5".
According to the King, "whoever manages to defeat them in combat will be a good suitor for his daughter!"
This is an epic adventure with a medieval ambient and the exciting world of chivalry, where you must acquire new and increasingly better equipment to achieve your mission. Raise money by winning jousts organized at the local tavern, then spend that money at the Shop and the Forge to upgrade your armor, weapons and magical potions. You can gain discounts on many of the items by performing well in the mini-games, which include hammering steel, quality checking potions and racing your horse.
As we are using a simple but alluring pixel art style, it means that players can add their own designs to the game! Create your own heraldry, customize your horse and design new armor to intimidate your foe. The hope is that each player can feel like they have a unique character.
Pixelry started off as our entry to the YoYo Games Competition 05 back in March of 2010. We really like what we had created and decided to take it further. Unfortunately, since then the game has only seen a collective development time of about half a year, but now it’s our priority and we’re looking forward to bring in all our ideas for the game.
Ideally we want to add more customization options, multiplayer and extra mini games to add more variety to the game. As the alphafunding model hasn’t worked out too well for us the past year, we’re looking to take the game to Kickstarter to allow us time to work on the game full time and get it finished!
Two of us are working on the game and we’re brothers. Emilio manages all of the programming for our games and I create the audiovisuals - the sprite work, music and other art work.
Emilio has taken part in many open source projects. One of his creations is Stellar, a python version of the popular creation tool Game Maker:
https://github.com/Coppolaemilio/stellar But it’s still under development. I’ve also collaborated on other games, most recently I created and released Super Tower Rush:
http://www.supertowerrush.com/You can check out two of our other games that were made for a 48 hour game competition and are unfinished, but they're still fun!:
Principia Mathematica http://www.evelendgames.com/2011/11/new-title-principia-mathematica.htmlSerenatahttps://dl.dropbox.com/u/31195548/Serenata.zip