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1318603 Posts in 59231 Topics- by 50322 Members - Latest Member: Lowbit

October 18, 2017, 07:32:06 pm

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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)TutorialsRequest a Tutorial
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indie11
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« Reply #520 on: May 17, 2015, 10:22:30 am »

Could anyone do a simple tutorial for optimizing Unity PC games?  Shrug

have a look at this


http://www.slideshare.net/AlexanderDolbilov/google-i-o-2014


Thanks to the person who made this Wink
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charlesartist
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« Reply #521 on: June 05, 2015, 07:50:53 am »

Personally, I would like to see some Stencyl tutorials. It can make flash games, which are NOT a dead technology no matter what you've heard and it can port the game to every mobile device. Gamemaker too is awesome, glad there are tuts on that but can't make flash games for free. The flash games are a perfect vehicle for widely distributed try-before you buy for free games that can lead the player to buy the iphone/android version after he's played the free version, assuming the game is good quality of course.
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Keops
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« Reply #522 on: August 09, 2015, 04:43:13 am »

I'd like a tutorial on lowpoly + pixelart texture maps in Blender. I've been learning this on my own but progress has been very slow. Maybe some TIGer with good Blender and pixelart skills can help me (and everyone else interested) with this? I've seen plenty of neat models using this style around these boards, so it might happen Smiley
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SkyStrider
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« Reply #523 on: August 12, 2015, 09:07:27 pm »

Hey, could I request a 3rd person camera controller tutorial? I'm looking for a super simple Sonic styled camera. Sorta like a simplified unleashed (day stages) camera. I don't mind If there isn't any code because I don't want to become a copy+paste unity dev. I'd just like a general pointer in the right direction.
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Lilou84x
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« Reply #524 on: September 15, 2015, 05:51:16 am »

I'd like a tutorial on lowpoly + pixelart texture maps in Blender. I've been learning this on my own but progress has been very slow. Maybe some TIGer with good Blender and pixelart skills can help me (and everyone else interested) with this? I've seen plenty of neat models using this style around these boards, so it might happen Smiley

I think it would be great if somebody made a tutorial about it!
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flyingmangoes
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« Reply #525 on: October 05, 2015, 03:19:32 pm »

I don't know how to code, but somehow I found out about the LOVE engine.  If someone could do a simple tutorial, that would be amazing.
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Dacke
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« Reply #526 on: October 22, 2015, 04:43:55 am »

Have you tried looking at the official tutorials?
https://love2d.org/wiki/Main_Page
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BigHandInSky
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« Reply #527 on: March 03, 2016, 05:33:03 am »

Does anyone know a tutorial for making 3D modular room assets?
Also additional question is when making a modular 3D model from Blender to Unity, what scales/sizes should I be working with to get it neatly aligned?
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Blueneonkid
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« Reply #528 on: August 13, 2016, 06:32:41 pm »

Does anybody know any good C# Unity3D CharacterController tutorials that don't have root motion?
« Last Edit: December 05, 2016, 09:41:28 pm by Blueneonkid » Logged

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sheddy
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« Reply #529 on: May 07, 2017, 01:53:04 am »

Hi i need generate procedural terrain similar minecraft or Landmark Everquest. But in minecraft i need boxe more small similar how use a programm  MagicaVoxel.  Some one make this tutorial ?  Rly tnx Smiley
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Sein
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« Reply #530 on: May 09, 2017, 06:04:56 am »

Can someone make a Tutorial on how to Deform 2D sprites in Unity 5.0+? Right now Me and my friend are using Vector Graphics to move and manipulate sprites, but being able to deform them, bend them, and shape them in game would be very useful! Any help would be greatly appreciated!
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Teknokommari
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« Reply #531 on: May 21, 2017, 09:09:39 am »

Can someone make a Tutorial on how to Deform 2D sprites in Unity 5.0+? Right now Me and my friend are using Vector Graphics to move and manipulate sprites, but being able to deform them, bend them, and shape them in game would be very useful! Any help would be greatly appreciated!

To do that you need to use mesh/plane and probably simplest way to achieve this is with software such as Spine.

http://esotericsoftware.com/spine-in-depth#What-is-Spine

There are probably cheaper alternatives but don't know if they support mesh deformations.
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cloudyheaven
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« Reply #532 on: May 21, 2017, 11:41:16 am »

Can someone make a Tutorial on how to Deform 2D sprites in Unity 5.0+? Right now Me and my friend are using Vector Graphics to move and manipulate sprites, but being able to deform them, bend them, and shape them in game would be very useful! Any help would be greatly appreciated!

Hello!  I haven't tried this myself, but I found a few links that might help you (I hope):

https://forum.unity3d.com/threads/unity-sprite-2d-deformation.277569/

https://www.reddit.com/r/Unity2D/comments/4o60ju/is_it_possible_to_deform_sprites_in_unity_2d/
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Sein
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« Reply #533 on: May 22, 2017, 11:49:07 am »


Hello!  I haven't tried this myself, but I found a few links that might help you (I hope):
To do that you need to use mesh/plane and probably simplest way to achieve this is with software such as Spine.
There are probably cheaper alternatives but don't know if they support mesh deformations.

I found one, called Puppet2D that works pretty well. spent 2 weeks trying to get it to work XD Thanks.
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GrassWhooper
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« Reply #534 on: June 26, 2017, 06:10:39 am »

anyone knows a good tutorial of AI (that goes a bit beyond the simple AI).
and also flocking behaviors.
if possible for unity. if not, at least, something easy to translate into unity. thanks in advance.
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garfield_game_dev
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« Reply #535 on: July 03, 2017, 05:09:54 pm »

can anyone show me how to make a video game? not that i care, but jon is threatening to never give me lasagna again if i don't make a game soon.

please do not point me to anything complicated, it's still monday after all.

maybe a tutorial on how to make a cat game? a game where you eat lasagna and sleep? it seems pointless because you're not actually doing any of that for real, but again, i have to.
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-garfield
garfield_game_dev
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« Reply #536 on: July 04, 2017, 08:44:19 am »

this is a serious request. i am forced to make a game by next week, otherwise lasagna will never come in contact with my mouth again. how do i make a game?
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-garfield
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« Reply #537 on: July 04, 2017, 08:49:06 am »

Oh, it's easy. You just forget about your life for a few years while struggling with crippling depression.

Edit: oh, next week. Make Pong.
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garfield_game_dev
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« Reply #538 on: July 04, 2017, 11:39:14 am »

that seems easy enough. i will follow an online tutorial for how to make a pong game and i will start a "devlog" to showcase my progress.

i hope this is easy enough to do, the threat of no longer being able to taste lasagna is weighing down on me. i need a nap.
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-garfield
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