Hey every1,
my first post here after spending some time reviewing the forums, feels like home
We are E-glu studio, which is a freezing cold little house, with 6 pc and 6 nerds, working on our first project together.
So, this is
VITAL, a top-down skill-based arcade game, in which you play as an antidote named "VEE" and fight a deadly virus inside different bodies, during a scientifically experiment.
The game is built using Unity3D and most of the code is C sharp.
Check out our latest video for Shenkar's GameOn exhibition:
The idea, is to navigate the randomly generated arteries, veins and capillaries (different maze layers that contains different types of enemies and power ups), and defeat a randomly generated boss, to save the heart.
VEE's health is represented by light and its' field-of-view, meaning - the more health you have, the more of the maze you see and the better you see it.
So, if your health is low you will see a big dark close-up on VEE.
Much of the game is based on the enemies and their different abilities and design, to create a hostile and repulsive environment
Each enemy will drop eaten blood cells, which are your currency in the game, and later you can upgrade your VEE in the heart's chamber (like a store if you will...).
You will have to spend you blood cells wisely before encountering each of the bosses in order to survive.
So, each time you start a new game you actually generate a new game, with its' own new mazes, enemies and bosses, and will have to adapt as you go along to be able to win.
For some video materials go to our YouTube channel:
http://www.youtube.com/user/EgluStudioWe have so little so far, what you see here is 2 weeks of work so far, but we are working on it around the clock, so comments,
ideas, hugs and anything with lemon taste will be accepted with open arms
Feel free to follow us on Facebook, we update some wierd personal stuff there
http://www.facebook.com/pages/VITAL-Game/197100833761711Antway, stay cool