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1411414 Posts in 69360 Topics- by 58415 Members - Latest Member: sophi_26

April 16, 2024, 11:58:49 AM

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TIGSource ForumsCommunityDevLogsHuman Passage
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Author Topic: Human Passage  (Read 59046 times)
Kurt
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« Reply #140 on: March 27, 2013, 07:51:45 PM »

The player dons a stylish grass shirt.

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Conker534
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« Reply #141 on: March 27, 2013, 09:53:27 PM »

How did I just see this!!!

THIS IS AMAZING!
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melos
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« Reply #142 on: March 27, 2013, 09:57:13 PM »

How did I just see this!!!

THIS IS AMAZING!
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play hydlide 2
tanner bananer
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« Reply #143 on: March 29, 2013, 07:12:41 AM »

No idea what they're talking about, but might consider writing a LWJGL engine so I can do something like this

I think you should leave hard edges as an option.
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Kurt
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« Reply #144 on: March 29, 2013, 07:42:24 AM »

No idea what they're talking about, but might consider writing a LWJGL engine so I can do something like this

I think you should leave hard edges as an option.

Yeah, might just keep hard edges - however, still considering LWJGL.
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Conker534
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« Reply #145 on: March 29, 2013, 08:29:35 AM »

I prefer hard edges.

It goes with the games style much better imo
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Cloudiest Nights
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« Reply #146 on: March 30, 2013, 07:20:59 AM »

This looks so odd and awesome. Will be watching!  Ninja
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Kurt
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« Reply #147 on: March 31, 2013, 07:11:49 AM »

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melos
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« Reply #148 on: March 31, 2013, 08:25:10 AM »

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play hydlide 2
SuperDisk
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« Reply #149 on: March 31, 2013, 08:30:08 AM »

Good old Rene.
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melos
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« Reply #150 on: March 31, 2013, 08:31:59 AM »

btw i havent forgotten about the music. i was just on an odyssey for inspiration. new tunes soonnnnnonono3n3o
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play hydlide 2
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« Reply #151 on: April 01, 2013, 10:07:14 AM »

Just a question, where did you come across this database of names that you're generating from?
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Kurt
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« Reply #152 on: April 01, 2013, 11:04:49 AM »

Y'know, I forgot where I came across them. It just had a list of a lot of names and so I cut the file up and that's what I have.  Shrug
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mushbuh
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« Reply #153 on: April 01, 2013, 02:10:36 PM »

btw i havent forgotten about the music. i was just on an odyssey for inspiration. new tunes soonnnnnonono3n3o
http://tindeck.com/listen/hhki heres 8pm nerds
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poe
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« Reply #154 on: April 01, 2013, 03:11:46 PM »

btw i havent forgotten about the music. i was just on an odyssey for inspiration. new tunes soonnnnnonono3n3o
http://tindeck.com/listen/hhki heres 8pm nerds

Feels more afternoony to me.
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Azocan
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« Reply #155 on: April 04, 2013, 05:02:56 AM »

When is the next update?
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I have no idea.
Hey come check me out on YouTube! I do indie games!
https://www.youtube.com/AzocanLP/
Submit a game here! http://forums.tigsource.com/index.php?topic=42718.0
Twitter https://twitter.com/AzocanLP
Kurt
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« Reply #156 on: April 04, 2013, 12:15:30 PM »

Started going to OpenGL, and since most of my functions worked on Java2D transforms gotta translate them. In the meantime, this:

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Kurt
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« Reply #157 on: April 04, 2013, 07:32:57 PM »



Bird feat. shopkeeper
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Gib
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sup?


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« Reply #158 on: April 05, 2013, 12:21:40 AM »



Bird feat. shopkeeper

We have some serious duckface here.
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Welp, twitter and stuff. And b__g.
Conker534
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« Reply #159 on: April 05, 2013, 06:09:15 AM »

I love this.
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