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Rilem
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« Reply #2421 on: August 06, 2014, 02:04:55 PM » |
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also gameboyjam :< Only have a few hours a day though so I don't know if I can finish in time. :/
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s-spooky g-g-ghosts
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« Reply #2422 on: August 06, 2014, 02:27:43 PM » |
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Edit: Here's the original idea with new ears (and slightly larger body): Of course you'll do what you want, but seriously, none of your alternatives strike as much fear as this: The ears are almost like horns. It's like a demon bat. Sure it doesn't resemble a real animal as much as the newer versions, but you're not creating zoo tycoon here, right?
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Delko
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« Reply #2423 on: August 06, 2014, 05:19:36 PM » |
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« Last Edit: August 06, 2014, 05:55:51 PM by Delko »
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BomberTREE
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« Reply #2424 on: August 06, 2014, 05:52:34 PM » |
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The ears are almost like horns. It's like a demon bat. Sure it doesn't resemble a real animal as much as the newer versions, but you're not creating zoo tycoon here, right? Hahaha that gif xD
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standardcombo
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« Reply #2425 on: August 06, 2014, 08:34:03 PM » |
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The ears are almost like horns. It's like a demon bat. Sure it doesn't resemble a real animal as much as the newer versions, but you're not creating zoo tycoon here, right?
LOL I'm saving this ^^
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SeanNoonan
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« Reply #2426 on: August 06, 2014, 10:06:08 PM » |
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...aaaaand another:
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standardcombo
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« Reply #2427 on: August 07, 2014, 12:48:14 AM » |
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^ I'm diggin' the cloud game. Will it have aeroplanes?
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Schilcote
Level 1
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« Reply #2428 on: August 07, 2014, 05:22:48 AM » |
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Today on TIGSource, we learn that three-hundred and fifty guys with swords and severe indecisiveness issues are a roughly even match for nine really stupid guys with laser guns. EDIT: The removal of one errant break statement makes our laser-bearing friends much more effective combatants... ... but is not enough of an improvement that two can hold fast against an army of one thousand.
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« Last Edit: August 07, 2014, 05:36:46 AM by Schilcote »
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Graphite Lab
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« Reply #2429 on: August 07, 2014, 08:46:49 AM » |
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Some little gameplay snippets About to post in the Townhall
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BomberTREE
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« Reply #2430 on: August 07, 2014, 12:05:05 PM » |
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@Graphite Lab What's cooking good looking
@Schilcote Maybe I'm just tired, but the second gif turned into an emotional stand of brothers vs zombies.
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SeanNoonan
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« Reply #2431 on: August 07, 2014, 08:16:34 PM » |
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^ I'm diggin' the cloud game. Will it have aeroplanes?
There won't be in the #gbjam version, but hopefully in the #1GAM version we'll get the planned plane boss in :D
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ANtY
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« Reply #2432 on: August 08, 2014, 03:27:56 AM » |
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Some little gameplay snippets About to post in the Townhall Awesome stuff, I'd like to be making a game like this
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Terrorbuns
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« Reply #2433 on: August 08, 2014, 08:48:11 AM » |
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started work on WORLD 2 of my game; I might need to mess with the background and colors a bit before it looks just right tho, any suggestions?
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ANtY
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« Reply #2434 on: August 08, 2014, 08:57:12 AM » |
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background's colors are very intensive, I'd change that
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siskavard
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« Reply #2435 on: August 08, 2014, 01:05:39 PM » |
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I don't think the saturated BG colors are affecting the clarity of what's happening though. It looks fine, but might be a problem once there are more objects on the screen
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superflat
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« Reply #2436 on: August 08, 2014, 03:04:09 PM » |
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this thread is inspiring
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ANtY
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« Reply #2437 on: August 08, 2014, 04:33:52 PM » |
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I don't think the saturated BG colors are affecting the clarity of what's happening though. It looks fine, but might be a problem once there are more objects on the screen
the clarity isn't affected, but it's hard to look at
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siskavard
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« Reply #2439 on: August 08, 2014, 08:49:19 PM » |
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I don't think the saturated BG colors are affecting the clarity of what's happening though. It looks fine, but might be a problem once there are more objects on the screen
the clarity isn't affected, but it's hard to look at It's not for me, different people have different tolerances. I quite like it!
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