Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411525 Posts in 69377 Topics- by 58431 Members - Latest Member: Bohdan_Zoshchenko

April 28, 2024, 05:02:34 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperArt (Moderator: JWK5)GIFs of games being worked on
Pages: 1 ... 190 191 [192] 193 194 ... 297
Print
Author Topic: GIFs of games being worked on  (Read 1206968 times)
7Soul
Level 2
**



View Profile WWW
« Reply #3820 on: May 29, 2015, 07:20:09 PM »

Logged

orangepascal
Level 1
*



View Profile WWW
« Reply #3821 on: May 29, 2015, 10:29:33 PM »

Space Grunts:


"action-turn-based sci-fi rogue-like"
Logged

the guy behind Orangepixel | twitter@orangepascal

Pre Order Space Grunts and get 30% discount + Beta access:
http://www.spacegrunts.com

http://www.orangepixel.net
skaz
Level 2
**



View Profile WWW
« Reply #3822 on: May 30, 2015, 12:53:05 AM »

Space Grunts:
"action-turn-based sci-fi rogue-like"

Looks nice! Any prototpe available?
Logged

LOST FORTRESS site! 2d action adventure exploration in an abandoned Dwarf fortress, overrun by weird slug-like creatures.
Wyeth
Level 0
**



View Profile WWW
« Reply #3823 on: May 30, 2015, 01:41:47 AM »

OP90:

Logged

*************** OP90 - My Current Project *************** Looking for a PixelArtist? ***************
orangepascal
Level 1
*



View Profile WWW
« Reply #3824 on: May 30, 2015, 04:08:28 AM »

Space Grunts:
"action-turn-based sci-fi rogue-like"

Looks nice! Any prototpe available?

Not yet.  www.spacegrunts.com for more info tho
Logged

the guy behind Orangepixel | twitter@orangepascal

Pre Order Space Grunts and get 30% discount + Beta access:
http://www.spacegrunts.com

http://www.orangepixel.net
gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #3825 on: May 30, 2015, 06:22:08 AM »


super mario girl man (looking incredible)
Logged

Torchkas
Level 10
*****


collects sawdust


View Profile WWW
« Reply #3826 on: May 30, 2015, 08:44:44 AM »

I feel like the pipe excrement animation is really sloppy. Character is pretty cool though.
Logged

ProgramGamer
Administrator
Level 10
******


aka Mireille


View Profile
« Reply #3827 on: May 30, 2015, 09:01:39 AM »

I feel like the pipe excrement animation is really sloppy. Character is pretty cool though.

Yes, but it might be trying to emulate the feel of NES graphics.
Logged

Azure Lazuline
Level 2
**



View Profile WWW
« Reply #3828 on: May 30, 2015, 10:27:53 AM »

NES graphics wouldn't have the multiple layers of the sludge scrolling at different speeds, or in fact they wouldn't have any "scrolling" at all - they'd use palette animation instead.

I can't help but feel a bit disappointed that there's like 15 seconds where you can't damage the boss at all, too... what makes Mega Man bosses awesome is that you can ALWAYS hit them, but shooting is a risk because it means you can't dodge as well. The boss LOOKS really cool but it honestly doesn't seem very fun to fight. Give it less downtime, give something to shoot at during the rapid-fire attack so you can take the risk if you want, and make the bouncing sludgeball be an additional obstacle during some attacks (rather than just dodging it solo, which looks really easy and boring).

If you want to keep the base concept but don't mind reworking it a lot, I'd suggest adding some platforms to jump around on so you can change elevation, and make the boss weave around through them so that its body is your main obstacle. I think that would lead to a lot more dynamic situations - in the current iteration, it has 2 attacks and they're always dodged in pretty much the exact same way every time, with no positioning/risk element whatsoever.
Logged

SeanNoonan
Level 3
***


For England?


View Profile WWW
« Reply #3829 on: May 30, 2015, 05:52:27 PM »

A little game I made for the 1 hour game jam...


Try it here: http://sean-noonan.com/development/dev_hungrynoonan/1_1/
Logged

sugarbeard
Level 5
*****



View Profile WWW
« Reply #3830 on: May 31, 2015, 06:48:23 AM »



http://aptghost.itch.io/vvanderers-one
Logged

shellbot
Guest
« Reply #3831 on: May 31, 2015, 09:22:49 AM »


That's some cool lookin' shiz

Are you using the blender pixel shader?
Logged
Reilly
Level 2
**


14/f/tx


View Profile WWW
« Reply #3832 on: May 31, 2015, 10:04:17 AM »

Space Grunts:


"action-turn-based sci-fi rogue-like"
You should probably go with "Turn-based Nuclear Throne"
Logged

Chris MacAdam
Level 2
**



View Profile
« Reply #3833 on: May 31, 2015, 12:52:44 PM »


Redid an enemy in my game, trying to make him harder.
Logged

BomberTREE
Level 9
****



View Profile
« Reply #3834 on: May 31, 2015, 02:48:01 PM »

Damn sugarbeard, damnnn.

Quote
Redid an enemy in my game, trying to make him harder.
Looking fun! If you want your game to make me cry, you can add easier enemies in that room along-side spider woman.
Logged
sugarbeard
Level 5
*****



View Profile WWW
« Reply #3835 on: May 31, 2015, 03:20:44 PM »

That's some cool lookin' shiz

Are you using the blender pixel shader?

Thanks!! It's actually all Unity RenderTextures scaled down then back up to fit the screen (with a few other tricks). Not all that complicated, and no shaders.  Beer!
Logged

kairunotabi
Level 0
**


View Profile
« Reply #3836 on: May 31, 2015, 05:27:04 PM »

That's some cool lookin' shiz

Are you using the blender pixel shader?

Thanks!! It's actually all Unity RenderTextures scaled down then back up to fit the screen (with a few other tricks). Not all that complicated, and no shaders.  Beer!

I want to know the secrets  Evil
Logged
BomberTREE
Level 9
****



View Profile
« Reply #3837 on: June 01, 2015, 03:57:23 AM »


look at my little dragons
Logged
Code_Assassin
Level 5
*****


freedom


View Profile
« Reply #3838 on: June 02, 2015, 02:23:17 AM »

@Kitheif Woah, that's really neat  Wizard
Logged
BomberTREE
Level 9
****



View Profile
« Reply #3839 on: June 02, 2015, 03:49:13 AM »

Thanks man, it's grown a bit today  Smiley


with a little more fabulous.. you can achieve this
« Last Edit: June 02, 2015, 03:56:49 AM by Kitheif » Logged
Pages: 1 ... 190 191 [192] 193 194 ... 297
Print
Jump to:  

Theme orange-lt created by panic