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March 28, 2024, 07:12:50 AM

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TIGSource ForumsDeveloperArt (Moderator: JWK5)GIFs of games being worked on
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Author Topic: GIFs of games being worked on  (Read 1196646 times)
Vilanat
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« Reply #4920 on: October 28, 2016, 01:21:18 PM »

Randomly created fish for Fishing Jam 2



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deab
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« Reply #4921 on: October 29, 2016, 01:01:27 AM »

This week I've been working on a 'shadow step' escape ability for the Wizard class. Shadow Step places the character in an unblocked tile somewhere ahead. You can't selected the tile, but you can influence it by facing the desired direction first.

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SeanNoonan
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For England?


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« Reply #4922 on: October 30, 2016, 05:46:19 PM »

In game manual... not that my game needed it :p

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standardcombo
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><)))°>


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« Reply #4923 on: November 01, 2016, 09:25:16 PM »

Started some work on procedural ASCII for visual effects

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xix
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« Reply #4924 on: November 02, 2016, 11:31:01 PM »




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Get the demo itch.io
Follow @lunarsignals on twitter
matriax
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« Reply #4925 on: November 03, 2016, 08:58:38 AM »

Last gif solving a level with a 3-Star rating :D



If you like it you can play a demo version with one leve here: https://kronbits.itch.io/cube-rampage
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deab
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« Reply #4926 on: November 05, 2016, 01:27:33 AM »

Goblins are wearing wooden armour for this season:

« Last Edit: November 05, 2016, 05:04:54 AM by deab » Logged
Cakeprediction
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I'm not too sure what to put here


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« Reply #4927 on: November 06, 2016, 10:52:35 AM »

~amazing stuff~
Man, that looks hella rad!

Birbs
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Huge Swords and Tentacles Devlog
"If you were to write a story with me in the lead role, it would certainly be... a tragedy"
"You have to tell your hands to freaking do the stuff until your hands know it by their tiny hand hearts"
Pinqu!
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So it has come to this


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« Reply #4928 on: November 07, 2016, 12:44:52 PM »

oww shiiit  WTF
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alvarop
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ignorant


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« Reply #4929 on: November 07, 2016, 12:46:43 PM »

Half bug half feature
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i make games that can only ever be played once on http://throwaway.fun
JosephSeraph
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i wanna be Akihiko Yoshida when i grow up


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« Reply #4930 on: November 08, 2016, 12:44:51 AM »

soraka: the game
lmao

these screens look superb!
i wanna play deab's thing RIGHT NOW although there's some weird resizing artifacts on the BG, which makes me think this could be 2D sprites on 3D planes?
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ompuco
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oh my god whats happening


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« Reply #4931 on: November 08, 2016, 04:35:18 PM »



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Sazem
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...


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« Reply #4932 on: November 09, 2016, 01:11:18 PM »

Making some progress on character animations. Smiley
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rustybroomhandle
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« Reply #4933 on: November 10, 2016, 05:21:53 AM »

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Nikas
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drink drank drunk


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« Reply #4934 on: November 10, 2016, 10:30:37 AM »

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Alec S.
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Formerly Malec2b


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« Reply #4935 on: November 10, 2016, 05:27:15 PM »

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wuuthrer
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I draw stuff, I make games, I like it dirty


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« Reply #4936 on: November 10, 2016, 11:24:24 PM »

I just discovered this thread through rps post and now I'm feeling stupid. Since most of my "devlog" consist of showing .gifs, I'm seriously wondering if I shouldn't just drop it and post my .gifs here instead...

So here's a bunch of them anyway!



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- Don't Kill Her -
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deab
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« Reply #4937 on: November 11, 2016, 03:17:01 AM »

New characters, goblin skeleton and skeleton wizard:

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Ahr Ech
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« Reply #4938 on: November 11, 2016, 10:33:12 PM »

I love those. The more skeletons the better, I say!


Also drills and bugs.

BUG


SPLOOSHIE FX


BIGGER BUG
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Hempuli‽
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Sweet potatoes.


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« Reply #4939 on: November 12, 2016, 08:42:11 AM »

I love those. The more skeletons the better, I say!


Also drills and bugs.

BUG


SPLOOSHIE FX


BIGGER BUG

Extremely cool! :OO


WIP bossfight stuff!
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