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1411512 Posts in 69376 Topics- by 58430 Members - Latest Member: Jesse Webb

April 26, 2024, 05:44:50 PM

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TIGSource ForumsDeveloperArt (Moderator: JWK5)GIFs of games being worked on
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Author Topic: GIFs of games being worked on  (Read 1206543 times)
Sneaky_Seal
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« Reply #5120 on: April 04, 2017, 08:26:52 AM »

your hip and shoulder ball joints need to be kept much stiffer and your spine needs to be much more involved in the motion of bringing your limbs forward. it's probably very difficult to emulate the movement of an animal with such drastically different anatomy in general though.

Thank you for the reference. Clearly he's not the best lizard out there, but we did this as a test of sorts. We create all combat animations for humans with rotoscoping and we wanted to see what we can do for beasts.

This is how we will try to use it:



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Ash of Gods - a turn-based RPG featuring Roguelike storytelling and an extensive online PvP mode!
If you've missed our Kickstarter campaign, you can still support us and get your rewards here.
Pineapple
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« Reply #5121 on: April 04, 2017, 01:58:25 PM »

I'm learning WebGL

http://pineapplemachine.com/files/earth/earth.html

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Pinqu!
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So it has come to this


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« Reply #5122 on: April 08, 2017, 05:12:07 AM »

Made a homing missile kind of attack for one of the new enemies..

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ANtY
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i accidentally did that on purpose


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« Reply #5123 on: April 08, 2017, 05:49:25 AM »






We're still trying to pass Steam Greenlight http://steamcommunity.com/sharedfiles/filedetails/?id=888919580  Hand Point Left Well, hello there!
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dT_
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« Reply #5124 on: April 13, 2017, 01:25:24 AM »

I made the game for 1BitClickerJam.





CLICK TO DOWNLOAD
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Fervir
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« Reply #5125 on: April 14, 2017, 08:44:43 AM »



I did a bunch of inventory stuff this week
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Zireael
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« Reply #5126 on: April 14, 2017, 11:11:14 PM »

A 2 day racer prototype in Godot:


Most of the stuff taken from Godot demos. The buildings are models I had on my HDD for ages. The red thing is a procedural mesh and so are the road pieces and the ground plane.
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deab
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« Reply #5127 on: April 14, 2017, 11:31:47 PM »

Hired an animator Smiley

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MadTinkerer
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« Reply #5128 on: April 18, 2017, 09:34:22 AM »

Here are some gifs from Game Blocks, my game construction set:



Well that's a lot of bundrums. I wonder what to do with them?



Ah, of course.
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SolS
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« Reply #5129 on: April 20, 2017, 03:32:16 AM »

Taking a break prototyping a side project that may turn into something

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Seiseki
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Starmancer


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« Reply #5130 on: April 20, 2017, 04:22:02 PM »

Working on Floor tilesets for Starmancer!  Grin

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kinnas
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« Reply #5131 on: April 22, 2017, 05:56:04 AM »

giving random animations to characters and setting up little scenes. it's like playing with digital dolls

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Sneaky_Seal
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« Reply #5132 on: April 22, 2017, 11:51:55 AM »

The enraged villager wants revenge. Trample his garden was a bad idea!

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Ash of Gods - a turn-based RPG featuring Roguelike storytelling and an extensive online PvP mode!
If you've missed our Kickstarter campaign, you can still support us and get your rewards here.
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« Reply #5133 on: April 22, 2017, 11:58:29 PM »

They will not be so careless next time!
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Schoq
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« Reply #5134 on: April 23, 2017, 03:28:06 AM »

Hey that's some really clever and thoughtful creature design. I love it Hand Thumbs Up Right
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irn
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« Reply #5135 on: April 23, 2017, 10:18:26 AM »

Hey that's some really clever and thoughtful creature design. I love it Hand Thumbs Up Right
Thank you! We put a lot of thoughts into it. We are planing to write a post in our dev log about different aspects that led us to this final design soon.
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Thaumaturge
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« Reply #5136 on: April 24, 2017, 08:06:40 AM »

Not all of the books have been well-preserved:

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Seiseki
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Starmancer


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« Reply #5137 on: April 24, 2017, 09:48:23 AM »

Influenced by cyberpunk :D

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irn
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« Reply #5138 on: April 24, 2017, 10:03:31 AM »

I like cyberpunk Smiley
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SeanNoonan
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For England?


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« Reply #5139 on: April 26, 2017, 01:54:54 PM »

Launched my game today Smiley



« Last Edit: April 27, 2017, 06:17:58 PM by SeanNoonan » Logged

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