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TIGSource ForumsDeveloperArt (Moderator: JWK5)GIFs of games being worked on
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Author Topic: GIFs of games being worked on  (Read 1206189 times)
SolS
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« Reply #5520 on: June 23, 2018, 06:43:04 AM »

Thanks!
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alvarop
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« Reply #5521 on: June 23, 2018, 06:23:02 PM »



some more of this dum game.
I like this idea
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i make games that can only ever be played once on http://throwaway.fun
Thaumaturge
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« Reply #5522 on: June 25, 2018, 11:11:37 AM »

@alvarop: That's a pretty neat mechanic, I feel, and it looks as though you have some variety in the ways that you intend to use it. ^_^
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Ordnas
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« Reply #5523 on: June 25, 2018, 11:50:19 PM »

The idea is very nice. I noticed that, after you grab the "mirror", when you rotate the camera left and right, it is like the mirror changes the platform distance from the player in some sort. Is it a bug?
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alvarop
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« Reply #5524 on: June 26, 2018, 04:27:55 AM »

It's because it's an orthogonal camera and you're rotating it. I will now allow for that in the actual implementation of the mechanic.
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i make games that can only ever be played once on http://throwaway.fun
acatalept
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« Reply #5525 on: June 27, 2018, 06:50:46 PM »

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matriax
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« Reply #5526 on: June 29, 2018, 10:39:01 AM »

Just did the diamond, idle+picked animaton.

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Tinimations
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« Reply #5527 on: June 29, 2018, 02:57:52 PM »

More impactful introduction to one of KlangMs bossfights.


Twitter: Tinimations

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stix
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« Reply #5528 on: July 02, 2018, 03:10:17 AM »

Water Level!
https://ksr-ugc.imgix.net/assets/021/768/788/ef87ed95a1722f0a17ca47742be199e8_original.gif?w=680&fit=max&v=1530524248&auto=format&gif-q=50&q=92&s=52a6920cf6e37a8458d3a08bc33f342a
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Ordnas
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« Reply #5529 on: July 04, 2018, 12:21:43 AM »

Just did the diamond, idle+picked animaton.



Wonderful! Has your game a Devlog on Tig?
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JobLeonard
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« Reply #5530 on: July 04, 2018, 10:01:29 AM »


I just wanted to mention that this looks great
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AlexVsCoding
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« Reply #5531 on: July 05, 2018, 05:39:46 PM »



A platformer combined with a shoot em' up that I'm currently working on.

Check the Devlog out here

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matriax
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« Reply #5532 on: July 07, 2018, 01:01:25 PM »

Just did the diamond, idle+picked animaton.



Wonderful! Has your game a Devlog on Tig?

Nope, at the moment you can follow the development on my twitter but i guess i should start a devlog here too.
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Chris MacAdam
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« Reply #5533 on: July 09, 2018, 06:43:22 AM »

New game based off an older zeldalike project of mine. Trying this again! :p
Showing off some basic tiles / item / knockback components. As well as a textbox that is tied to Yarn! A pretty cool twine-like thing.
Eventually the plan is to make a some weird zelda like. inspirations coming from games like Earthbound, Lisa, Dark Souls, and Bloodborne.

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bitbulldotcom
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« Reply #5534 on: July 09, 2018, 10:44:20 PM »

Working on a shader for a lo-fi smoke effect...

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Alec S.
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« Reply #5535 on: July 10, 2018, 07:37:37 AM »

Getting ready to release Space Captain McCallery on the 20th

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AlexVsCoding
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« Reply #5536 on: July 15, 2018, 08:00:42 AM »



The new shop and autoscroll working in Baboom!
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Ordnas
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« Reply #5537 on: July 19, 2018, 12:27:48 AM »

Very nice!
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Alec S.
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« Reply #5538 on: July 19, 2018, 09:06:00 AM »

Space Captain McCallery is launching tomorrow!

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ThemsAllTook
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« Reply #5539 on: July 19, 2018, 09:18:19 AM »

That looks pretty neat! Wishlisted.
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