Golds
Loves Juno
Level 10
Juno sucks
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« Reply #5780 on: November 06, 2019, 02:54:05 PM » |
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« Last Edit: November 08, 2019, 02:35:15 PM by Golds »
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Alec S.
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« Reply #5781 on: November 06, 2019, 03:06:56 PM » |
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Ordnas
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« Reply #5782 on: November 07, 2019, 12:52:57 PM » |
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@matriax, super into that downwell-y shmup. @ordans, what's that bar at the bottom? is that a rhythm shooter?? Yes, like in "Crypt of the NecroDancer", but in a top-down perspective and a twin stick shooter mechanics :D
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suttebun
Guest
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« Reply #5783 on: November 20, 2019, 10:19:38 AM » |
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@suttebun I've been posting a lot in the devtober discord and my twitter handle @ lunarsignals. I wish I was better at devlogs, but I'm pretty scatterbrained day to day and the quality isn't as consistent as the devlogs I've seen and liked. https://forums.tigsource.com/index.php?topic=60990.0Please post these new things in your devlog.
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matriax
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« Reply #5784 on: November 23, 2019, 12:44:32 AM » |
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This one just reminds me to Power Stone from DreamCrast a pixelized version
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Thaumaturge
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« Reply #5786 on: December 04, 2019, 09:10:35 AM » |
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New project, an action game: I quite like the aesthetics shown here. ^_^
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Golds
Loves Juno
Level 10
Juno sucks
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« Reply #5789 on: December 18, 2019, 06:53:42 AM » |
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JordyLakiere
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« Reply #5790 on: December 28, 2019, 07:21:11 AM » |
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Dynamic combat coming along nice - Probs my favorite thing to do in the engine -
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JobLeonard
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« Reply #5791 on: December 29, 2019, 01:06:59 PM » |
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Float like a butterfly, stab like a bee
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Red Martyr Entertainment
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« Reply #5792 on: December 30, 2019, 03:42:35 AM » |
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We are currently working on Saint Kotar, a dark psychological horror adventure game!
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www.redmartyr.com - Red Martyr Entertainment is a narratively focused game development studio located at the south end of the magical Istrian peninsula, Croatia.
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Thaumaturge
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« Reply #5793 on: January 04, 2020, 08:28:01 AM » |
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Drawmaneatereater
Level 0
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« Reply #5794 on: January 05, 2020, 08:27:41 PM » |
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test gif for Odd gardens Hidden objects game with creepy and surreal atmosphere and some gameplay footage:
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Thaumaturge
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« Reply #5795 on: January 10, 2020, 04:23:08 PM » |
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A reworking of how carriable objects work: no more buggy physics, hopefully, and perhaps a slightly more-intuitive mechanic, too! ^_^
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Iggy_Gamechuck
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« Reply #5798 on: January 15, 2020, 06:35:36 AM » |
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Several gifs from Trip the Ark Fantastic, our completely hand-drawn, story-driven roleplaying adventure set in the Animal Kingdom on the verge of both industrial and social revolution. Some environments Snowy wasteland A very early dialogue system A bunny miner
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Ordnas
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« Reply #5799 on: January 15, 2020, 09:23:57 AM » |
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Amazing You are going to compete with games such as The Banner Saga.
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