JobLeonard
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« Reply #5800 on: January 16, 2020, 03:22:57 AM » |
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The theme reminds me of a certain adventure game from the nineties Did you inherit the concepts from it? :p
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« Last Edit: January 16, 2020, 03:29:32 AM by JobLeonard »
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Suttebun
Guest
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« Reply #5801 on: January 21, 2020, 11:34:30 AM » |
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@Iggy_Gamechuck your mobile phone like dialogue box is REALLY embeddedly good feeling.
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velocirection
Level 2
Your favorite pizza raptor game developer
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« Reply #5802 on: January 25, 2020, 12:14:47 AM » |
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Here's some fancy message/speech bubbles! They're for a mini game where you help someone score a date with someone on the game worlds equivalent of Tinder.
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Tcrakman
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« Reply #5803 on: January 25, 2020, 01:48:32 PM » |
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Been working on "The sewers", a hub like town where the player can rest in-between dungeons.
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woodsmoke
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« Reply #5804 on: January 26, 2020, 01:05:40 PM » |
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My first Pico-8 game, almost done. Remake of a little game of mine but different. Edit: Finished! Play it here.
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« Last Edit: February 03, 2020, 04:26:21 PM by woodsmoke »
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ANtY
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« Reply #5805 on: January 30, 2020, 08:50:56 AM » |
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ANtY
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« Reply #5807 on: January 31, 2020, 03:47:28 AM » |
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The fire particle is really cool Thank you! Although I the breath particle needs some more tweaking.
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BitmapBureau
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« Reply #5808 on: February 04, 2020, 03:22:04 AM » |
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Some 2-player action from "Battle Axe", the game I'm currently collaborating on with Henk Nieborg, veteran pixel artist:
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FerFogs
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« Reply #5809 on: February 04, 2020, 04:42:56 AM » |
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Some 2-player action from "Battle Axe", the game I'm currently collaborating on with Henk Nieborg, veteran pixel artist: WOW, the art is wonderful, congrats! Serious Knights of the Round / Dungeons and Dragons vibes there!
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JobLeonard
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« Reply #5810 on: February 04, 2020, 05:50:16 AM » |
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Reminds me of Asterix and Obelix as well somehow
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oahda
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« Reply #5811 on: February 04, 2020, 05:54:36 AM » |
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Many associations… My immediate thought was Lost Vikings.
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muki
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« Reply #5812 on: February 05, 2020, 08:47:57 AM » |
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The art is superb! WOW May I ask if the environment is tiled? Or is it a unique piece? I can't get over how good that looks..
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Alec S.
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« Reply #5813 on: February 07, 2020, 12:30:19 PM » |
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BitmapBureau
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« Reply #5814 on: February 08, 2020, 06:55:05 AM » |
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Ooops, sorry, missed your question - the backgrounds are tiled.
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JobLeonard
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« Reply #5816 on: February 16, 2020, 02:27:07 AM » |
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Getting Star Control 2 vibes, somehow
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TheLastBanana
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« Reply #5817 on: February 16, 2020, 11:49:19 AM » |
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Ah yeah, I suppose it looks a little like an Ur-Quan head!
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JobLeonard
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« Reply #5819 on: February 17, 2020, 01:59:47 AM » |
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Ah yeah, I suppose it looks a little like an Ur-Quan head!
Not a bad game to be referencing though My prototype of February 2020, a dark action-adventure: I still can't get over the fact that we can have real-time shadows like that these days
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