l0bster
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« Reply #5880 on: November 02, 2020, 03:39:19 AM » |
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The graphics remind me of the platformer games I used to play on the TI-83 Smiley The graphics are temporary 
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SolS
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« Reply #5881 on: November 02, 2020, 11:52:59 PM » |
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Fun experimental thing I'd like to get back to some day. 
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dustinaux
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« Reply #5882 on: December 04, 2020, 10:52:59 AM » |
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Some extra water effects I added to my game Jetscout: 
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Jimanzium
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« Reply #5883 on: December 05, 2020, 01:48:31 PM » |
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Surprisingly this project isn't quite dead yet. Trying my best to crawl to the finish line with it. 
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HQ
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« Reply #5884 on: December 06, 2020, 02:21:18 AM » |
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hhttps://twitter.com/HQ_PixelArtist
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moonmoonmark
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« Reply #5885 on: December 09, 2020, 04:04:50 AM » |
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our main character is too shy to talk - so he uses instruments and his thumbs to communicate (and that's fine, although sometimes people are a bit confused when they ask his name and he gives them a thumbs up or down) 
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Playmocha
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« Reply #5887 on: January 03, 2021, 08:39:58 AM » |
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Current title screen for my game SILICON. The graphics are handmade. 
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JobLeonard
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« Reply #5888 on: January 03, 2021, 09:29:43 AM » |
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Cool, love the mood
(the gif is resized right? Because there's pattern dithering artifacts in the textures)
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Schoq
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« Reply #5889 on: January 03, 2021, 11:33:49 AM » |
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looks cool as heck unless the gif is sped up the smoke should definitely move a lot slower. as is it kind of implies a miniature model with a burning cigarette as a chimney
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♡ ♥ make games, not money ♥ ♡
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Ramos
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« Reply #5890 on: January 04, 2021, 07:59:28 AM » |
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MetalVent
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« Reply #5891 on: February 22, 2021, 07:26:24 AM » |
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Character from my upcoming game. The game is at it's early stage. Too early to make a devlog thread but you can sneak peek at my twitter for now. Working on characters and animations. 
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Thaumaturge
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« Reply #5892 on: February 22, 2021, 07:55:43 AM » |
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A re-done depiction of some of the puzzle/interaction elements of A Door to the Mists: 
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Ramos
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« Reply #5894 on: April 03, 2021, 04:04:46 PM » |
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luc
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« Reply #5895 on: April 08, 2021, 12:12:35 PM » |
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"Refactoring" the visuals of my game [Into the Loop] 
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SolS
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« Reply #5896 on: April 09, 2021, 01:29:23 PM » |
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alvarop
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« Reply #5897 on: April 12, 2021, 10:03:33 AM » |
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