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1390763 Posts in 66794 Topics- by 59533 Members - Latest Member: teddymiles1

April 15, 2021, 09:44:43 AM

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TIGSource ForumsDeveloperArt (Moderator: JWK5)GIFs of games being worked on
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Author Topic: GIFs of games being worked on  (Read 939567 times)
lobstersteve
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« Reply #5880 on: November 02, 2020, 03:39:19 AM »

Quote
The graphics remind me of the platformer games I used to play on the TI-83 Smiley
The graphics are temporary Smiley
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SolS
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« Reply #5881 on: November 02, 2020, 11:52:59 PM »

Fun experimental thing I'd like to get back to some day.

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dustinaux
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« Reply #5882 on: December 04, 2020, 10:52:59 AM »

Some extra water effects I added to my game Jetscout:

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Come see what I'm working on!

Jimanzium
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« Reply #5883 on: December 05, 2020, 01:48:31 PM »

Surprisingly this project isn't quite dead yet. Trying my best to crawl to the finish line with it.

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HQ
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« Reply #5884 on: December 06, 2020, 02:21:18 AM »



https://forums.tigsource.com/index.php?topic=71283.msg1432747#msg1432747
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moonmoonmark
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« Reply #5885 on: December 09, 2020, 04:04:50 AM »

our main character is too shy to talk - so he uses instruments and his thumbs to communicate (and that's fine, although sometimes people are a bit confused when they ask his name and he gives them a thumbs up or down)

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AlexVsCoding
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Enthusiasm at dangerous levels.


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« Reply #5886 on: December 28, 2020, 03:11:17 PM »



Implementing some new UI for the main menu and title screen!

Check out the main thread/devlog here
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Playmocha
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Solo Game Dev.


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« Reply #5887 on: January 03, 2021, 08:39:58 AM »

Current title screen for my game SILICON. The graphics are handmade.

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JobLeonard
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« Reply #5888 on: January 03, 2021, 09:29:43 AM »

Cool, love the mood

(the gif is resized right? Because there's pattern dithering artifacts in the textures)
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Schoq
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« Reply #5889 on: January 03, 2021, 11:33:49 AM »

looks cool as heck
unless the gif is sped up the smoke should definitely move a lot slower. as is it kind of implies a miniature model with a burning cigarette as a chimney
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Ramos
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« Reply #5890 on: January 04, 2021, 07:59:28 AM »

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MetalVent
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« Reply #5891 on: February 22, 2021, 07:26:24 AM »

Character from my upcoming game. The game is at it's early stage. Too early to make a devlog thread but you can sneak peek at my twitter for now.
Working on characters and animations.
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Thaumaturge
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« Reply #5892 on: February 22, 2021, 07:55:43 AM »

A re-done depiction of some of the puzzle/interaction elements of A Door to the Mists:
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Traversal, exploration, puzzles, and combat in a heroic-fantasy setting
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kingoftheconnors
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« Reply #5893 on: March 02, 2021, 05:28:30 PM »

Here's a GORGEOUS, SMOOTH platformer I've been working on for seven-ish months now. Do you recognize that character?

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Ramos
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« Reply #5894 on: April 03, 2021, 04:04:46 PM »


 Panda
creepy environment wwip`s






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luc
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« Reply #5895 on: April 08, 2021, 12:12:35 PM »

"Refactoring" the visuals of my game [Into the Loop]

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SolS
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« Reply #5896 on: April 09, 2021, 01:29:23 PM »





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alvarop
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« Reply #5897 on: April 12, 2021, 10:03:33 AM »







this looks amazing
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i make games that can only ever be played once on http://throwaway.fun
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