It's ultima but 3D, grid based and all, the guy hasn't made a game in 30 years it's the natural next jump for him!
“Ultima 1-9 games were all single-player,” he points out. “Ultima Online and its various iterations have all been massively multiplayer. But I actually think there’s a great opportunity for a game that’s neither one of those. Shroud of the Avatar is a game that first and foremost can be played both offline and online, so it’s a very high-quality story-driven single-player game. That being said, if you are online, it will also search for people you know, by whatever means it can, whether you give us access to your contacts list or your social media connections. We’ll search for people you know and automatically bring them into the purview of your game.”
“You will literally be able to see them walking around in the world with you. You don’t have to party. You don’t have to group. It just happens automatically. So it’s not exactly massively multiplayer. We’re not going to bother putting 10,000 people you don’t know on screen in front of you. But if we can’t find anybody you do know, we will put some people you don’t know on screen in front of you, so the world feels rich and full. But it’s in this interesting line. It’s not, strictly speaking, single-player, but definitely not massively multiplayer.”
Basically a facebook game but hardcore