gimymblert
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« Reply #400 on: May 15, 2018, 08:05:57 PM » |
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'AAA Quality Meets Independent Freedom' by Ninja Theory | Unreal Fest Europe 2018 | Unreal Engine
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gimymblert
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« Reply #401 on: May 15, 2018, 09:49:20 PM » |
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« Last Edit: May 15, 2018, 09:59:42 PM by gimymblert »
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gimymblert
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« Reply #402 on: May 15, 2018, 09:52:25 PM » |
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« Last Edit: May 15, 2018, 10:27:37 PM by gimymblert »
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Tusky
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« Reply #403 on: May 15, 2018, 10:19:14 PM » |
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Trying something new I tried combining some macro photography with surface scanning. For this I used my old Nikon 105mm macro lens.
Really neat. I love how it's only using the normal. You can then age & weather it as much as you want.
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gimymblert
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« Reply #404 on: May 18, 2018, 06:44:08 AM » |
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Animation Bootcamp: 2018 Tricks of the Trade
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Eyon
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« Reply #405 on: May 29, 2018, 11:38:23 PM » |
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Yeaah thank you !
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gimymblert
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« Reply #407 on: June 06, 2018, 09:41:02 PM » |
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« Last Edit: June 19, 2018, 03:39:56 PM by gimymblert »
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gimymblert
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« Reply #408 on: June 14, 2018, 08:20:37 PM » |
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gimymblert
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« Reply #410 on: June 24, 2018, 10:52:18 AM » |
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« Last Edit: June 24, 2018, 11:05:36 AM by gimymblert »
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gimymblert
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« Reply #411 on: June 25, 2018, 08:57:50 AM » |
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Probability distribution function (PDF) -- the probability that a unit volume of space will emit a given amount of light
Normal distribution function (NDF) --
Distribution term, fresnel term, geometry term (DFG) --
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oahda
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« Reply #412 on: June 27, 2018, 05:23:33 AM » |
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« Last Edit: July 12, 2018, 07:42:21 AM by Prinsessa »
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gimymblert
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« Reply #413 on: July 09, 2018, 10:22:27 AM » |
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gimymblert
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« Reply #414 on: July 09, 2018, 08:21:20 PM » |
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https://www.polywink.com/14-55-rig-on-demand.htmlhttps://www.polywink.com/9-47-blendshapes-on-demand.htmlRig On Demand Automatic Rigging Rig on Demand automatically generates a full facial rig as well as 256 blendshapes perfectly adapted to the specific topology and morphology of your character, whether it’s a scanned head, a photorealistic head model or a cartoonish character.
Simply upload a neutral 3D head model and receive a full facial rig with a wide range of facial expressions, instantly saving weeks of work!
3D Facial Animation Made Easy Our rig takes full advantage of all the expressions offered by Blendshapes on Demand, including the full spectrum of facial muscular deformations, visemes and emotions, guaranteeing consistent geometric displacements without any skin sliding effects. It also offers control over all the separated geometries to reach an incomparable level of detail.
Flexible, robust and easy to use, our rig is compatible with Maya and can be exported to Unity and Unreal. It will smoothly incorporate any precomp or real-time animation, no matter the modeling style or the animation technique (MoCap, Video Tracking or keyframing).
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Angelina12
Level 0
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« Reply #415 on: July 12, 2018, 01:26:22 AM » |
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Practice practice! Many of the artists you might have seen have been working for years, honing their skills. Some of the artists over at deviantART have tutorials for things like linework, coloring, lighting and shading, anatomy, and blending effects.
PSE9 can certainly do the job. You just might need to learn more about color theory (how to pick colors that work well together) and maybe lighting (how objects look under different kinds of light).
One major problem you might be having is trying to get sharp-looking work. The trick is to start with a larger canvas and scale down, something even traditional comic artists have to do. You could also use a vector editing program (such as Inkscape), which can reliably make sharp shapes of any size. I wii write more at my blog [suspicious link removed]
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« Last Edit: July 19, 2018, 05:04:32 AM by ThemsAllTook »
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gimymblert
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« Reply #416 on: July 13, 2018, 08:42:36 AM » |
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Hi angelina, did you miss the right thread? It looks like an answer to another post from another world!
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gimymblert
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« Reply #417 on: July 13, 2018, 08:43:13 AM » |
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« Last Edit: July 13, 2018, 08:57:15 AM by gimymblert »
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gimymblert
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« Reply #418 on: July 13, 2018, 11:41:56 AM » |
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gimymblert
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« Reply #419 on: July 13, 2018, 04:22:58 PM » |
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