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1392736 Posts in 66997 Topics- by 59854 Members - Latest Member: N1mb4t

June 23, 2021, 10:07:05 AM

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TIGSource ForumsDeveloperArt (Moderator: JWK5)game art tricks
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Author Topic: game art tricks  (Read 116150 times)
gimymblert
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« Reply #600 on: May 16, 2021, 05:37:27 PM »

https://joyrok.com/What-Are-SDFs-Anyway
Tech Art Chronicles: What Are SDFs Anwyay?
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gimymblert
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« Reply #601 on: May 18, 2021, 06:24:44 PM »

Not exactly game art but I feel like this should be archived and used as ref

https://anime-backgrounds.tumblr.com/
Anime background

http://animationbackgrounds.blogspot.com/
animation background
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bbennyk
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« Reply #602 on: June 17, 2021, 10:23:07 AM »

Here is an interesting breakdown of how 2d animation was achieved in Dead Cells from 3D low poly models. I apologise if this has been here already. Thank you for the fantastic resource!
https://www.gamasutra.com/view/news/313026/Art_Design_Deep_Dive_Using_a_3D_pipeline_for_2D_animation_in_Dead_Cells.php
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