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June 23, 2024, 01:49:51 PM

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TIGSource ForumsDeveloperArt (Moderator: JWK5)game art tricks
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Author Topic: game art tricks  (Read 199212 times)
flowerthief
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« Reply #640 on: January 30, 2023, 09:33:36 AM »

^ I use AI art for the backgrounds in my current project. Maybe it should have occurred to me that some people won't play a game if it uses AI art.
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gimymblert
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« Reply #641 on: January 31, 2023, 06:18:08 AM »

Meanwhile Kevin McLeod go BRRRRRR
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JobLeonard
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« Reply #642 on: January 31, 2023, 07:26:44 AM »

Kevin McLeod is a living game are trick for everyone else.
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gimymblert
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« Reply #643 on: February 12, 2023, 09:59:00 AM »




 AI-generated 3D short film: "The City on Mars!"
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gimymblert
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« Reply #644 on: February 12, 2023, 12:20:46 PM »




 How to Color Your Animation and Comic/Webtoon Like a PRO (Cel Shading Tutorial)
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gimymblert
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« Reply #645 on: February 24, 2023, 06:32:45 AM »




 Top Free 3D Graphics Applications in 2023
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gimymblert
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« Reply #646 on: March 02, 2023, 07:28:31 PM »




 The Cr[AI]tive Revolution - The Future of Art (Full Documentary)
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gimymblert
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« Reply #647 on: March 05, 2023, 03:45:09 PM »




Ai ART will get WORSE not better
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gimymblert
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« Reply #648 on: March 10, 2023, 02:06:38 PM »

Watch a Disney veteran, currently doing his own 2d animation, rip appart argument around ai art:




Disney Animator REACTS to AI Animation!
The Art of Aaron Blaise
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gimymblert
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« Reply #649 on: March 10, 2023, 04:09:49 PM »




Finding Harmony in Anime Style and Physically Based Rendering
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gimymblert
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« Reply #650 on: March 22, 2023, 10:04:26 AM »




Ethical A.I Art Tools... From Adobe?!?!
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gimymblert
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« Reply #651 on: April 01, 2023, 09:16:04 PM »




 Rendering Black Hair #GDoCExpo
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gimymblert
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« Reply #652 on: April 03, 2023, 04:00:25 PM »




 Proceduralism for Games? Short answer is YES. | Christos Stavridis | GDC HIVE 2023

Same guy who made the ascent video about AAA quality on a budget
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gimymblert
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« Reply #653 on: April 08, 2023, 08:17:06 AM »




 How I Made The Best 2d Facial Rig [Blender 3.4]
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gimymblert
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« Reply #654 on: April 15, 2023, 02:03:28 PM »




MetaHuman Framework & Machine Learning for Next-Gen Character Deformation | GDC 2023
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gimymblert
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« Reply #655 on: April 19, 2023, 10:50:45 AM »




 The Ultimate Game Design UI/UX Resource

https://echoesofsomewhere.com/
Echoes of Somewhere
An experimental freeware 2.5D point and click adventure game with AI assisted graphics.
An anthology series with different world and characters in each episode.
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gimymblert
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« Reply #656 on: April 22, 2023, 06:10:11 PM »




 Advanced Road Generation | Erwin Heyms | Games Workshop
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gimymblert
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« Reply #657 on: April 23, 2023, 06:44:54 AM »




 Generative Graphics Workflow for Games with Jussi Kemppainen
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gimymblert
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« Reply #658 on: April 23, 2023, 11:43:29 AM »




 Massive Worldbuilding & Narration as an Indie: AIKODE | Inside Unreal
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gimymblert
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« Reply #659 on: April 23, 2023, 07:39:30 PM »




 Ker-SPLAT: Overhauling world interactions in Cosmonious High | Unite 2022
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