Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411226 Posts in 69630 Topics- by 58613 Members - Latest Member: NotMe

November 08, 2024, 08:11:28 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperArt (Moderator: JWK5)game art tricks
Pages: 1 ... 31 32 [33] 34
Print
Author Topic: game art tricks  (Read 232641 times)
flowerthief
Level 1
*


View Profile WWW
« Reply #640 on: January 30, 2023, 09:33:36 AM »

^ I use AI art for the backgrounds in my current project. Maybe it should have occurred to me that some people won't play a game if it uses AI art.
Logged
gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #641 on: January 31, 2023, 06:18:08 AM »

Meanwhile Kevin McLeod go BRRRRRR
Logged

JobLeonard
Level 10
*****



View Profile
« Reply #642 on: January 31, 2023, 07:26:44 AM »

Kevin McLeod is a living game are trick for everyone else.
Logged
gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #643 on: February 12, 2023, 09:59:00 AM »




 AI-generated 3D short film: "The City on Mars!"
Logged

gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #644 on: February 12, 2023, 12:20:46 PM »




 How to Color Your Animation and Comic/Webtoon Like a PRO (Cel Shading Tutorial)
Logged

gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #645 on: February 24, 2023, 06:32:45 AM »




 Top Free 3D Graphics Applications in 2023
Logged

gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #646 on: March 02, 2023, 07:28:31 PM »




 The Cr[AI]tive Revolution - The Future of Art (Full Documentary)
Logged

gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #647 on: March 05, 2023, 03:45:09 PM »




Ai ART will get WORSE not better
Logged

gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #648 on: March 10, 2023, 02:06:38 PM »

Watch a Disney veteran, currently doing his own 2d animation, rip appart argument around ai art:




Disney Animator REACTS to AI Animation!
The Art of Aaron Blaise
Logged

gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #649 on: March 10, 2023, 04:09:49 PM »




Finding Harmony in Anime Style and Physically Based Rendering
Logged

gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #650 on: March 22, 2023, 10:04:26 AM »




Ethical A.I Art Tools... From Adobe?!?!
Logged

gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #651 on: April 01, 2023, 09:16:04 PM »




 Rendering Black Hair #GDoCExpo
Logged

gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #652 on: April 03, 2023, 04:00:25 PM »




 Proceduralism for Games? Short answer is YES. | Christos Stavridis | GDC HIVE 2023

Same guy who made the ascent video about AAA quality on a budget
Logged

gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #653 on: April 08, 2023, 08:17:06 AM »




 How I Made The Best 2d Facial Rig [Blender 3.4]
Logged

gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #654 on: April 15, 2023, 02:03:28 PM »




MetaHuman Framework & Machine Learning for Next-Gen Character Deformation | GDC 2023
Logged

gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #655 on: April 19, 2023, 10:50:45 AM »




 The Ultimate Game Design UI/UX Resource

https://echoesofsomewhere.com/
Echoes of Somewhere
An experimental freeware 2.5D point and click adventure game with AI assisted graphics.
An anthology series with different world and characters in each episode.
Logged

gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #656 on: April 22, 2023, 06:10:11 PM »




 Advanced Road Generation | Erwin Heyms | Games Workshop
Logged

gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #657 on: April 23, 2023, 06:44:54 AM »




 Generative Graphics Workflow for Games with Jussi Kemppainen
Logged

gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #658 on: April 23, 2023, 11:43:29 AM »




 Massive Worldbuilding & Narration as an Indie: AIKODE | Inside Unreal
Logged

gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #659 on: April 23, 2023, 07:39:30 PM »




 Ker-SPLAT: Overhauling world interactions in Cosmonious High | Unite 2022
Logged

Pages: 1 ... 31 32 [33] 34
Print
Jump to:  

Theme orange-lt created by panic