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1404732 Posts in 68420 Topics- by 62078 Members - Latest Member: clarynka24

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TIGSource ForumsDeveloperAudioShow us some of your music!
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Author Topic: Show us some of your music!  (Read 454547 times)
iamoneabe
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« Reply #3280 on: March 14, 2018, 03:12:27 PM »

I have this list of my TOP 10 CC BY-SA and free download gametunes, that I keep currating as I create new gametunes. https://soundcloud.com/iamoneabe/sets/free-game-music
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Aamp
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« Reply #3281 on: April 03, 2018, 07:10:39 AM »

An early work but one of my best in ways:

https://soundcloud.com/aamptrack/goodbye

I'm also drawing so I drew the pic too! Beer!
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VirtualPerfectionCowboy
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« Reply #3282 on: April 13, 2018, 10:20:49 AM »

Hi all! Just joined the forum and wanted to introduce myself. Video game scores are a big part of why I got into making music, and inspire my stuff to this day. Still haven't had the privilege to work on an actual game score yet, but hoping to find some collaborators on here. Anyway, here's a selection of my favorite tracks:

https://soundcloud.com/virtual-perfection-cowboy/alter-the-apparatus-the-mist-orchid-theme
https://soundcloud.com/virtual-perfection-cowboy/beautiful-yet-cursed-dreams
https://soundcloud.com/virtual-perfection-cowboy/if-a-thing-loves-it-is-infinite
https://soundcloud.com/virtual-perfection-cowboy/donna [ANY TWIN PEAKS FANS IN THE HOUSE?  Coffee]
https://soundcloud.com/virtual-perfection-cowboy/melodia-de-esperanza

Let me know what you guys think!

Best,
Dash / VPC
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Time is a liquid, and music is a crystal made of waves.
yamaneko
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« Reply #3283 on: April 16, 2018, 08:31:30 AM »

Hi there!
I'm a french composer looking for some work in video games  Beer!

I just joined the forum cause I'm also a developer and want to create my own games.
Here's my soundcloud account : http://bit.ly/2GCM0dJ


Cheers!  Beer!
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TSchmitz
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« Reply #3284 on: April 20, 2018, 01:15:18 PM »

New composer, here's my demo reel

https://soundcloud.com/tschmitzvgm/demo-reel-video-game-music-by-thomas-schmitz
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Audiosprite
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« Reply #3285 on: April 27, 2018, 07:13:04 AM »

latest for the upcoming switch game Zarvot

experimenting with wholetone, more thru-composed material, left-hand-only chord melodies, & playing a thumb piano thru a whammy pedal

the second half is the first but with the electric pianos replaced with a pad for some cheap textural variety ingame, still not sure about that transition but there's still time

https://soundcloud.com/audiosprite/zenvot
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phantaminum
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« Reply #3286 on: April 28, 2018, 02:56:45 PM »

Hello everyone!

There's some great stuff going on over here, mind if I share some of my own?
https://soundcloud.com/phantaminum_official/the-grand-grimoire-to-the-skies-with-drums
https://soundcloud.com/phantaminum_official/the-grand-grimoire-to-the-skies-without-drums-1

I've been practicing capturing the emotion in my compositions for various pictures submitted by artists on websites like Reddit or Tumblr. 

The two I've linked were inspired by this Reddit post on r/PixelArt by u/ArkHeiral: https://www.reddit.com/r/PixelArt/comments/8bgcw5/oc_first_airship_in_the_grand_grimoire/
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PythonBlue
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« Reply #3287 on: May 13, 2018, 11:26:47 AM »

https://soundcloud.com/pythonblue/the-sacred-orb-theme

So I wrote an original piece for an ongoing game jam.
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phantaminum
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« Reply #3288 on: May 14, 2018, 05:23:15 PM »

Very cool! Can definitely see this setting a mood, Python. Percussion and groove really establish a stabilizing feel.
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zminusone
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« Reply #3289 on: June 05, 2018, 11:55:56 AM »

I just did this soundtrack for the game Unworthy. It's like 90 minutes of music; maybe some of you might dig it.

https://zminusone.bandcamp.com/album/unworthy-ost

Beer!

-Brian
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Audiosprite
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« Reply #3290 on: June 08, 2018, 07:59:41 AM »

I just did this soundtrack for the game Unworthy. It's like 90 minutes of music; maybe some of you might dig it.

https://zminusone.bandcamp.com/album/unworthy-ost

Beer!

-Brian
this is sick dude. love the vibe, great translation imo. i gotta get this game
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phantaminum
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« Reply #3291 on: June 08, 2018, 08:48:14 AM »

I've been following that game for a while now, was wondering who did the soundtrack! Would you mind if I picked your brain for a bit about it?
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zminusone
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« Reply #3292 on: June 08, 2018, 12:58:23 PM »

Thanks for checking it out guys! @phataminum, sure anytime.
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phantaminum
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« Reply #3293 on: June 08, 2018, 05:06:16 PM »

Ok! Stop me if I go overboard..

So, what VSTs/Sample Libraries/Plugins did you use most while working on these tracks? The instruments are crisp and they all sit nicely within both arrangement and mix.

How was the creative process while soundtracking Unworthy? Did you have a pretty good idea of the sound you wanted, or did you play around a bit to get specific tones and sounds? This is a massive OST; and everything sounds so great! Do you score most of the pieces you create?

Not only is the scoring effective, but your use of atmospheric sounds really makes me feel immersed, and I haven't even purchased the game yet! A great score, very inspiring; more people should know about this!
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zminusone
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« Reply #3294 on: June 08, 2018, 07:13:59 PM »

So, what VSTs/Sample Libraries/Plugins did you use most while working on these tracks? The instruments are crisp and they all sit nicely within both arrangement and mix.

Thank you. For libraries, I used a wide range of stuff. Mostly Cinesamples, 8dio & Spitfire libraries. There are some synthesizers in there too a little bit, and for that I still use Massive a lot, just because it's very fast for me to program. For mixing & mastering plugins I use Fabfilter mostly. I know them pretty well at this point. I've slowly been incorporating other things, but Fabfilter is my Go-To for most things.


How was the creative process while soundtracking Unworthy? Did you have a pretty good idea of the sound you wanted, or did you play around a bit to get specific tones and sounds? This is a massive OST; and everything sounds so great! Do you score most of the pieces you create?


I think I had a pretty good idea of what I thought would work for the game and I worked with the developer to make something we were both happy with. As it developed, I tried to keep the music tightly interwoven thematically. I tried to link different locations to their bosses, but also there are underlying motivic/thematic ideas that are spread about the entire soundtrack kind of tying it together. I also think quite a bit about the different colors, orchestration and sounds to telegraph different environments and make certain areas unique. At the same time I try to keep everything as cohesive as possible. Like I think sometime early on I realized for the most part it wasn't really going to be a traditional "full orchestra" kind of sound. It became more focused on strings and choir, but that way I could use other colors sparingly to denote certain areas. I'm really into sound design as well, so I have as much fun as I can in that department.

By score I assume you meant whether I write it out or not? I don't write anything out. When I was younger I would write directly into finale, but for workflow purposes I think it would slow me way down.

Not only is the scoring effective, but your use of atmospheric sounds really makes me feel immersed, and I haven't even purchased the game yet! A great score, very inspiring; more people should know about this!
Well, thanks! Tell your friends! Ha! Glad you like it. You can DM me if you want any more specific info.

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phantaminum
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« Reply #3295 on: June 10, 2018, 10:36:08 AM »

The fabfilter plugins really are solid, and Massive is always a go-to for me as well; I've been looking into Spitfire recently for some libraries after hearing many great things about their products.

For someone who wants to get into this field, your response really helped out a ton! Here's hoping for more success in the future, and I may have to take you up on some more questions later on..

The next step for me is to hear this OST in action, I'm going to go pick up the game and give it a spin!

Thanks again. Smiley
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plamen.m.tsvetanov
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« Reply #3296 on: June 14, 2018, 06:01:44 AM »

Hi all Smiley
I joined this forum for a completely different reason, but after I saw this topic I couldn't resist :D
So here:
https://soundcloud.com/plamentsvetanov/film-music-demo-plamen-tsvetanov
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Phoenix Wright meets Castlevania.
acatalept
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« Reply #3297 on: June 28, 2018, 11:52:38 AM »

I just did this soundtrack for the game Unworthy. It's like 90 minutes of music; maybe some of you might dig it.

https://zminusone.bandcamp.com/album/unworthy-ost

Nice, that first track immediately made me think of Hozier's In The Woods Somewhere as used in one of the Dark Souls 3 trailers:



And the following tracks only reinforced my impression of the Dark Souls 3 ambiance.  I mean this only as a compliment Wink  Perfectly paints the dark/foreboding/lost/insurmountable mood of the game, that's exactly where I want my mind to be for that kind of experience...
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acatalept
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« Reply #3298 on: June 28, 2018, 11:56:25 AM »

And now for something completely different -- slow, meditative future synth ambience to contrast with hyperspeed:



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Esot Guild
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« Reply #3299 on: July 01, 2018, 12:06:11 PM »

Hey guys! I'm an 8-bit composer, please contact me if you like my musics or not! Here's my youtube account: https://www.youtube.com/channel/UCW23Vb4ZDynOMMJt7BDQxqw

Listen to the meeting, it is my best one yet:



I wanna know if you liked 'em or not, so leave me a comment too thanks! Grin

PS: I use famitracker, of course! I love that software!
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