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TIGSource ForumsFeedbackPlaytestingVortex
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Author Topic: Vortex  (Read 945 times)
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« on: March 29, 2013, 08:05:56 am »

This is my first post, so que intro:

Hi, I'm Dustin, long time TIG Source reader, first time forum post...er.  I've been programming for about 13 years, developing/designing games for about 6 years, and playing games since my first computer.  (TRS-80 baby!)  I'm a graphic designer who became a programmer. (left brain vs right brain, fight!)  Over the years, I've made games for EA, Hasbro, Atari, name drop, name drop, Yawn, who cares.  Now, I want to be able to say I've made games for....me.  MadRuse Games is my indie game studio that me and a friend, James, started.  But, enough about me, onto the game!

Vortex is the working title.  Here's the game in one long sentence:
You're part of an independent, intergalactic, space mining ship crew that travels from galaxy to hostile galaxy collecting powerful elements that you cash in by transporting thru matching vortexes to a greedy space corporation.

There's a lot of work left, music, sound effects, interface design, level progression etc...  But overall the main game mechanics and art style are where we want it to be.  We're open to any feedback, name suggestions, or you suck / you rock comments.  Thanks!







« Last Edit: April 01, 2013, 08:03:04 am by madruse » Logged

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« Reply #1 on: March 29, 2013, 02:20:01 pm »

It looks interesting enough, and I really like the art style you are going for.  I think it has great potential.
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« Reply #2 on: March 31, 2013, 08:46:21 am »

Seems pretty frantic from the video.  Looks like it'd make for a good timewaster phone game.

If I could add one thing to the gameplay, it would be the ability to touch and drag your ship around to avoid obstacles.

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« Reply #3 on: March 31, 2013, 11:28:24 am »

I like the style of the music/graphics. I hope that is a more advanced level though and there are some easier ones Smiley

Motion Logic Studios
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« Reply #4 on: April 01, 2013, 07:40:25 am »

@Udderdude The video is speed up, but it does get pretty crazy!  There are a lot of abilities that you will be able to use that help you keep up.  We just posted some info and screenshots of the ability pods that you can fire out that do different things. http://forums.tigsource.com/index.php?topic=32505.msg869470#msg869470  Also you can tap anywhere and the ship will move to that location.  If you touch and drag, the ship will fire it's tractor beam and collect elements.

@SterlingDee There are about 50 levels planned.  From simple, slow starter levels to crazy hostile levels with enemies that you have to fight off from stealing your elements and destroying your vortexes.
« Last Edit: April 01, 2013, 08:13:44 am by madruse » Logged

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