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TIGSource ForumsCommunityDevLogsFeathered Attack (FREE TO PLAY) ANDROID
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Author Topic: Feathered Attack (FREE TO PLAY) ANDROID  (Read 2942 times)
Pech
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« on: April 01, 2013, 01:32:02 AM »




presents





What would you do if all the birds would suddenly try to take over the world?

Survive to a massive poo-based attack of different species of birds: Dodge, get power-ups, overcome weather adversities in this fast-paced game of pure survival.
With 3 different playable characters, each one with its own features, and 3 different sceneries, put yourself on trial to become the best poo-dodger of the world.

Delve into the story mode or survive as much as possible in the survival mode, and show to your friends your own unbeatable records.

Upgrade your power-ups and get special bonuses at the shop to improve your score.



-2 game modes: story and survival
-3 playable characters
-3 game scenery composed by 5 levels each, for a total amount of 15 levels
-Various species of birds, each one with a different strategy of attack
-8 different upgradable power-ups
-Weather conditions that change the game difficulty in real time
-Shop where you can buy enhancements for your power-ups, new power-ups and much more
-Game achievements and online scores



Story

Follow the story of the game through the adventures of the 3 characters at the moment of the bird attack

Survival

Play as your favorite character and scenery and survive as much as possible the flocks of birds, while the day becomes night and the weather conditions suddenly get worse.

Collect credits for the shop and record your hi-score



Kid: He moves fast, but he's also hard to control

Girl: Average speed and control ability

Middle-aged Man: Slow, but easy to control





Our proud heroes! (Character By Fabiola Allegrone)



First Character Concept (By Davide Cangemi)



Here one of our enemy! (Character By Fabiola Allegrone)



Our second enemy, Candary, very small and speed poo!  (By Fabiola Allegrone)


 
Another Enemy: Albatross, Big and Slow poo (By Fabiola Allegrone)



The last enemy, Seagull, fast poo, if it fall next to you your screen will be covered by poo! (By Fabiola Allegrone)



Level 1: Plain (By Davide Cangemi)

Plain Theme

Level 2: Beach



Beach Theme

Level 3: City





Main menu concept, clicking on various objects you can jump on other windows: achievement, shop, scoreboard and lot more (Concept By Davide Cangemi)

Main Menu Draft



Shop guy animation (By Fabiola Allegrone)



Level 1 Panoramic: Plain (Background By Davide Cangemi)



Concept level 3 (By Davide Cangemi)

Intro Concept cutscene kid:



Shop Window.



Weather, every weather has particular characteristics and affects the gameplay, each level has a BASE weather: (Icons By Andrea Gaiardoni)



and a particular CATASTROPHIC wheather:



Other pidgeon animation (By Fabiola Allegrone)







Look HERE the animation

Here some Candary animation still to complete:

 

Stand Animation (Animation By Fabiola Allegrone)



Move Animation (Animation By Fabiola Allegrone)

 

Landing 1 (By Fabiola Allegrone)



Landing 2 (By Fabiola Allegrone)



Fly Stun Lineart (By Fabiola Allegrone)

Albatross Fly Animation (By Fabiola Allegrone)



Animation Kid_Run



New artwork, screen every wednesday!





Option Menu









Hud is not complete yet but the score on the top yes, animation and collision work.

On Facebook and Twitter you can see all funny Bugs While Developing. Links are in my Signature



...COMING SOON...



...COMING SOON ON GOOGLE PLAY...



You can find out more information at this topic:
PANDORA’S TOYBOX



RATE THE GAME ON GAMEJOLT

UPDATES:

-03/1/13 Create Topic
-04/3/13 New Artworks
-04/10/13 New Artworks and Youtube Video
-04/17/13 New Videos
-04/24/13 New Artworks
-05/1/13 New Artworks
-05/8/13 New Artworks
-05/15/13 New Artworks
-05/22/13 New Screens:
-05/29/13 New Screens:
-06/5/13 New Artworks
-06/12/13 New Artworks
-06/19/13 New Artworks
« Last Edit: June 19, 2013, 01:40:25 AM by Pech » Logged

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« Reply #1 on: April 03, 2013, 04:06:41 AM »

UPDATE:

04/3/2013

New Artwork:


Intro Concept cutscene kid:






Level 2: Beach



Weather, every weather has particular characteristics and affects the gameplay, each level has a BASE weather: (Icons By Andrea Gaiardoni)



and a particular CATASTROPHIC wheather:



Other Pidgeon animation (Animation By Fabiola Allegrone)

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« Reply #2 on: April 10, 2013, 03:34:00 AM »

Updates:

04/10/2013

New Artworks:


Level 3: City



Other Pidgeon Animation (By Fabiola Allegrone):

Look HERE the animation

New Video:

Listen

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« Reply #3 on: April 17, 2013, 06:17:26 AM »

Updates:

04/17/2013

New Videos:


Listen Feathered Attack_Beach Theme

Look Main Menu Draft 1
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« Reply #4 on: April 17, 2013, 06:29:56 AM »

Fantastic concepting! Puts my scribbling on the back of a beermat approach to shame  Facepalm
Seriously nice art though, interesting to see how this develops.
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« Reply #5 on: April 24, 2013, 02:43:21 AM »

Update:

04/24/2013

New Artworks:




Concept level 3 (By Davide Cangemi)



Our second enemy, Candary, very small and speed poo!  (By Fabiola Allegrone)



Definitive draw Level 1 (By Davide Cangemi)



Shop guy animation (By Fabiola Allegrone)

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« Reply #6 on: May 01, 2013, 02:49:06 AM »

Updates:

05/1/2013

New Artworks:


Shop Window.



Option Menu



Animation Kid_Run

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« Reply #7 on: May 08, 2013, 01:49:38 AM »

Update 05/8/13

New Artworks:



Here some Candary animation still to complete:

 

Stand Animation (Animation By Fabiola Allegrone)



Move Animation (Animation By Fabiola Allegrone)



Fly Stun Lineart (By Fabiola Allegrone)



First Character Concept (By Davide Cangemi)
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« Reply #8 on: May 15, 2013, 01:39:51 AM »

Update 05/15/13

New Screen:



Here some Candary animation still to complete:

 

Landing 1 (By Fabiola Allegrone)



Landing 2 (By Fabiola Allegrone)
 

 
Another Enemy: Albatross, Big and Slow poo (By Fabiola Allegrone)

On Facebook and Twitter you can see all funny Bugs While Developing. Links are in my Signature
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« Reply #9 on: May 15, 2013, 05:07:47 AM »

Looking great but the run animation of the kid has his arms switched... The left arm should go forward when his left leg goes back and vice-versa.
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« Reply #10 on: May 19, 2013, 12:36:09 AM »

Oh man you right! We will fix as soon as possible!
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« Reply #11 on: May 19, 2013, 01:36:27 AM »

The gameplay is similar to this?



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« Reply #12 on: May 22, 2013, 02:52:59 AM »

@ACOM: the gameplay is not like the video, is something more like classic avoid game, you will use the accelerometer to avoid poo and touch to use power ups.

Update: 05/22/13
 
New Screens:








Hud is not complete yet but the score on the top yes, animation and collision work.
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« Reply #13 on: May 29, 2013, 05:17:17 AM »

Update 05/29/13

New Video:



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« Reply #14 on: June 05, 2013, 02:53:30 AM »

Update 06/5/13

New Artworks:


Albatross Fly Animation (By Fabiola Allegrone)



The last enemy, Seagull, fast poo, if it fall next to you your screen will be covered by poo! (By Fabiola Allegrone)


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« Reply #15 on: June 12, 2013, 02:39:00 AM »

Update 06/12/13
 
New Artwork:




Here a panoramic about all the birds!
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« Reply #16 on: June 19, 2013, 01:39:30 AM »

Update 06/19/13  

New Screens:




Here the Scoreboard (By Abadon) by pressing the button at the bottom of the ranking you are returned to the first position while pressing on the head you go to your score.



The shop finished, the comic is not definitive and the speech is a proof, however, we can buy upgrades at the shop to be used in gameplay, and upgrades to power ups that will make them more effective.
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« Reply #17 on: July 01, 2013, 04:55:58 AM »

Update 06/27/13

New Youtube Video:


City Theme:



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« Reply #18 on: July 03, 2013, 12:25:58 AM »

Update 07/3/13
 
New Screen:

 

 
Kid Cutscene definitive
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« Reply #19 on: July 10, 2013, 04:20:21 AM »

Pandora's Toybox wishes you happy holidays! During the summer break, however, will not stop the development and September will surprise you with brand new content and many new features! See you soon!
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