Downwards is a pseudo-roguelike (The levels aren't actually randomly generated) that tells three different narratives.
The game takes place in a dark, mysterious labyrinth, as a young knight by the name of Godrick makes his way into its depths, in a quest to prove himself as a defender of all that is virtuous.
In the early 90s, a team of three developers begin working together on their own roguelike, with the ambitious goal of creating a game that will change the way people perceive games forever. This game never surfaced publicly and was forgotten as the team stopped posting updates.
In 2013 the game is finally released as a flash based port, but with most of its bugs fully intact, although some seem stranger than others.
This project mostly started off from the idea "Could I make a game that could scare a player with just ascii characters?" but soon branched off into its current form.
Here's a gif of some of the non-story-based gameplay done so far: