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March 28, 2024, 01:53:20 PM

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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)Archived ProjectsIndie BrawlIndie Brawl: Trilby
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Author Topic: Indie Brawl: Trilby  (Read 103071 times)
Eagle0600
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« Reply #400 on: March 22, 2010, 08:38:08 PM »

Does there need to be anything else? But I kid: It can be used any time you can catch an opponent with their pants down. And encouraging the lowering of said pants is really Trilby's entire point, yes?
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nothingxs
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iji, god damnit.


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« Reply #401 on: March 24, 2010, 06:50:18 PM »

Does there need to be anything else? But I kid: It can be used any time you can catch an opponent with their pants down. And encouraging the lowering of said pants is really Trilby's entire point, yes?

It's too slow. It works now because there's no ostensible way of not getting hit by slow moves other than getting out of the way, but even then it's fairly easy to react to, hence my suggestion of making it a two-tiered move.
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-Frikman-
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« Reply #402 on: May 30, 2010, 10:00:07 AM »

look this. they're some edits i did today but i think they can be useful for somebody ^^

about this last, the last 2 frames have to loop over and over again to get the floating effect  Hand Thumbs Up Left

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-Frikman-
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« Reply #403 on: May 30, 2010, 06:36:57 PM »

just realized the firts one was bad ^^U. i think it's fixed
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-Frikman-
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« Reply #404 on: May 31, 2010, 01:29:37 PM »


hurt pose. not so good  Giggle
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Landshark RAWR
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« Reply #405 on: May 31, 2010, 05:22:22 PM »

its nice so far and will end up edited to be much more awesome anyways.
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Landshark RAWR
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« Reply #406 on: November 16, 2010, 04:55:03 PM »



i fixed some outlines

hopefully this will remind people to work on some other characters too
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shig
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« Reply #407 on: November 16, 2010, 06:39:57 PM »

Looks more like a jump sprite than a hurt sprite.
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Landshark RAWR
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« Reply #408 on: April 18, 2012, 01:48:49 PM »


that arm need work probably

EDIT
« Last Edit: April 18, 2012, 02:02:15 PM by Landshark RAWR » Logged

Soulliard
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« Reply #409 on: April 20, 2012, 04:48:55 PM »

Nice! Is that a guarding sprite?
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Landshark RAWR
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« Reply #410 on: April 20, 2012, 06:19:35 PM »

hurt, I could see it as a guarding sprite even though he is stumbling back a little though
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Hangedman
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« Reply #411 on: April 20, 2012, 06:47:58 PM »

Doing gifs in GIMP is a right arse so I didn't do that but since no one else had taken a shot at this I thought I might as well



as in

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Landshark RAWR
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« Reply #412 on: June 13, 2012, 08:43:58 AM »

ok i made the disappearing part of smokebomb

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-Frikman-
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« Reply #413 on: June 13, 2012, 09:01:08 AM »

wownice. Looks kinda fast but the thing is a fast movement after all
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