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TIGSource ForumsCommunityDevLogs◉ Golden Nights [PlayStation Mobile] ☾
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Author Topic: ◉ Golden Nights [PlayStation Mobile] ☾  (Read 12950 times)
Ouren
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« on: April 16, 2013, 06:54:53 PM »


for Playstation Mobile! Plays on Vita!




Golden Nights at Sony Indie event at GDC (next to DiveKick!!)



Hello everyone. I know we've not talked about this before really, so here is the official devlog for all of you TIGsource folks. We'll be updating this frequently. There's a ton of work that's been done over the past few months, and we're finally ready to share the work for the game! There's a ton to talk about, and we'll get into some more fancy giffy things when there are new builds and new features to show off. Conley posts new art to share with everyone on Mondays each week, so feel free to check that out.

Jackson does all of our asset art! Check out the man's blog here. He does cool stuff in Portland.

You can check out a musical medley here, composed by the very talented André Colares of Rio de Janeiro. Some of his other work can be found on soundcloud and

.


« Last Edit: September 11, 2014, 08:33:36 PM by Ouren » Logged

Ouren
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« Reply #1 on: April 16, 2013, 07:54:44 PM »

I know it's weird to post a game this late in development, but here she is.
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Armageddon
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« Reply #2 on: April 16, 2013, 09:07:46 PM »

Is this like a Price of Persia platformer on PSVita? Because that would be awesome.
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PsySal
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Yaay!


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« Reply #3 on: April 16, 2013, 09:13:15 PM »

Looks great! Love the cloud animation, quite mesmerizing...

Oh and... VITA!!!
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Ouren
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« Reply #4 on: April 16, 2013, 09:13:49 PM »

It's not really PoP-y.
It's a bite-sized action platformer that we want to make sure has extremely high polish.
Short and sweet. Smiley

But yes!
Vita! :D
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ink.inc
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« Reply #5 on: April 16, 2013, 09:34:20 PM »

cool concept art
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no1hitjam
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« Reply #6 on: April 16, 2013, 09:43:17 PM »

Lookin good!

edit: I make the in-game art btw
« Last Edit: April 17, 2013, 09:34:53 AM by jlango » Logged

Ouren
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« Reply #7 on: April 17, 2013, 03:33:20 PM »

Here's an animatic I made to think about some enemy behavior.


And some very, very old mockup stuff
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Connor
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« Reply #8 on: April 17, 2013, 07:23:16 PM »

too bad i dont have a psp, would be pretty epic to play. looks incredible though!
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Firearrow games
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blitzkampfer:
https://forums.tigsource.com/index.php?topic=52009.msg1280646#msg1280646

too bad eggybooms ents are actually men in paper mache suits and they NEED to be agile
Ouren
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« Reply #9 on: April 17, 2013, 07:30:52 PM »

too bad i dont have a psp, would be pretty epic to play. looks incredible though!

Oh, it's not for PSP! It's for PS Vita!  Wink
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InfiniteStateMachine
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« Reply #10 on: April 17, 2013, 08:37:20 PM »

Ah sweet, it;s finally revealed :D

Coming out this month?
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Ouren
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« Reply #11 on: April 17, 2013, 08:38:36 PM »

Ah sweet, it;s finally revealed :D

Coming out this month?

Nope! That's this game! http://forums.tigsource.com/index.php?topic=9423.0

 Corny Laugh
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jO
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Adventure awaits!


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« Reply #12 on: April 17, 2013, 11:38:09 PM »

Man, that is some wonderful artwork you have there - reminds me a lot about aladin / mulan.
Curious to see how this will shape up. /following
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eyeliner
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« Reply #13 on: April 18, 2013, 01:11:46 AM »

The clouds! WTF

Explain. Lips Sealed
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Yeah.
DustyDrake
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« Reply #14 on: April 18, 2013, 07:45:38 AM »

The clouds! WTF

Explain. Lips Sealed
Woah..
Didn't notice that the first time..
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Ouren
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« Reply #15 on: April 18, 2013, 02:46:00 PM »

The clouds! WTF

Explain. Lips Sealed
Woah..
Didn't notice that the first time..

Pixel Shaders! :D
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siskavard
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« Reply #16 on: May 05, 2013, 08:35:01 PM »

subscribing!  Shocked
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Ouren
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« Reply #17 on: May 06, 2013, 12:20:05 PM »

subscribing!  Shocked

 Coffee
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Panurge
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« Reply #18 on: May 06, 2013, 12:27:50 PM »

Some lovely designs here - I particularly like the four enemies (sort of elemental djinn - ifrits and such?). It has a really nice feel.
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Ouren
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« Reply #19 on: May 06, 2013, 03:24:28 PM »


We're doing the bubble.

Bonus: Unused test art —
« Last Edit: May 06, 2013, 03:31:49 PM by Ouren » Logged

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