Ouren
Enjoyed Some Pizza!
Level 7
Poppy Works
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« Reply #40 on: August 24, 2013, 11:29:44 PM » |
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Hi - Bit of honest criticism meant for the best of intentions, and I'm a big platform gamer so I don't say this with any malice, but this looks boring at present. It's the sort of thing that we've all played a dozen times. It really needs a spark of it's own to make it noticeable.
You've not even really seen much in terms of gameplay. It'll make a lot more sense soon enough. :D
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Ouren
Enjoyed Some Pizza!
Level 7
Poppy Works
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« Reply #41 on: August 26, 2013, 12:27:23 PM » |
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edit: changed and fixed
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« Last Edit: August 26, 2013, 01:35:39 PM by Ouren »
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Udderdude
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« Reply #42 on: August 27, 2013, 12:56:04 PM » |
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Not sure having automatic combos is a good thing, those are usually pretty boring and it starts to feel like you're watching the same cutscene over and over again during combat ..
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Ouren
Enjoyed Some Pizza!
Level 7
Poppy Works
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« Reply #43 on: August 27, 2013, 01:42:35 PM » |
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Yea, we actually changed it. Here's the current one. There are links <combat> <ground> <attack name="axeslap"> <ani set="attack1"/> <frames min="0" max="2"/> <command button="square"/> <hit frame="2" damage="5"/> <inputnext min="1" max="2"/> <linkto button="square" link="axewindup"/> <linkto button="triangle" buttonmod="side" link="fire"/> <linkto button="cross" buttonmod="down" link="slide"/>
</attack> <attack name="axewindup"> <ani set="attack2"/> <frames min="0" max="4"/> <hit frame="4" damage="8" /> <inputnext min="3" max="4"/> <linkto button="square" link="axeslam"/> <linkto button="triangle" buttonmod="up" link="windshort"/>
</attack> <attack name="axeslam"> <ani set="attack3"/> <frames min="0" max="7"/> <effect screenshake=".05" time=".01" frame="5"/> <hit frame="4" damage="12" /> <inputnext min="5" max="7"/> <linkto button="square" link="axeupper"/> <linkto button="triangle" buttonmod="down" link="earth1"/> </attack> <attack name="axeupper"> <ani set="attack4"/> <frames min="0" max="5"/> <hit frame="2" damage="8"/> <inputnext min="4" max="5"/> <linkto button="square" link="axejab"/> <linkto button="cross" buttonmod="down" link="slide"/> </attack> <attack name="axejab"> <ani set="attack5"/> <frames min="0" max="5"/> <hit frame="2" damage="6"/> <inputnext min="4" max="5"/> </attack> <attack name="wind"> <ani set="wind"/> <frames min="0" max="10"/> <effect movedegree=".30" distance="10" speed=".4"/> <command button="triangle" buttonmod="up"/> <hit frame="3" damage="3"/> <hit frame="4" damage="3"/> <hit frame="5" damage="3"/> <hit frame="6" damage="3"/> <inputnext min="9" max="10"/> </attack> <attack name="windshort"> <ani set="wind"/> <frames min="3" max="8"/> <effect movedegree=".30" distance="10" speed=".4"/> <hit frame="3" damage="2"/> <hit frame="4" damage="2"/> <hit frame="5" damage="2"/> <hit frame="6" damage="1"/> <inputnext min="8" max="8"/> </attack> <attack name="fire"> <ani set="cast"/> <frames min="0" max="5"/> <effect projectile="1" sheet="fireball"/> <hit frame="0" damage="6"/> <command button="triangle" /> </attack> <attack name="earth1"> <ani set="cast" /> <frames min="0" max="5"/> <effect projectile="1" sheet="earth"/> <hit frame="0" damage="0"/> <command button="triangle" buttonmod="down"/> <inputnext min="4" max="10"/> <linkto button="triangle" buttonmod="down" link="earth2"/> </attack> <attack name="earth2"> <ani set="cast" /> <frames min="0" max="5"/> <effect projectile="1" sheet="earth"/> <hit frame="0" damage="7"/> <inputnext min="0" max="0"/> <linkto button="cross" buttonmod="down" link="slide" /> </attack> </ground> </combat>
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Ouren
Enjoyed Some Pizza!
Level 7
Poppy Works
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« Reply #44 on: August 28, 2013, 08:48:54 PM » |
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no1hitjam
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« Reply #45 on: August 28, 2013, 09:13:06 PM » |
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We are serious game developers
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Ouren
Enjoyed Some Pizza!
Level 7
Poppy Works
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« Reply #46 on: September 09, 2013, 07:37:45 PM » |
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alpha menu
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Ouren
Enjoyed Some Pizza!
Level 7
Poppy Works
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« Reply #47 on: September 20, 2013, 04:29:55 PM » |
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Sent in a new build to Sony contact. Some hardware mismatch issues, but the rest of the team is out of town.
I feeeeeeeel like I messed some stuff up. Expect gif soon
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no1hitjam
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« Reply #48 on: September 25, 2013, 03:34:45 PM » |
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PeteDevlin
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« Reply #49 on: October 01, 2013, 01:29:59 PM » |
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Have you reached the point where you're revealing what's so special? Last time I posted hi mentioned you hadn't yet covered what makes the game stand out. I've been checking in to see?
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cdoty
Level 0
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« Reply #50 on: October 07, 2013, 01:34:23 PM » |
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Nice, can't wait to pick this up!
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Ouren
Enjoyed Some Pizza!
Level 7
Poppy Works
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« Reply #51 on: October 14, 2013, 08:21:26 PM » |
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Captured footage should be on the way soon.
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siskavard
Guest
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« Reply #52 on: October 14, 2013, 09:05:22 PM » |
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Lookin SO good
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Ouren
Enjoyed Some Pizza!
Level 7
Poppy Works
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« Reply #53 on: January 20, 2014, 06:12:58 PM » |
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Ouren
Enjoyed Some Pizza!
Level 7
Poppy Works
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« Reply #54 on: January 29, 2014, 09:07:32 PM » |
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Shouting is in!
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Ouren
Enjoyed Some Pizza!
Level 7
Poppy Works
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« Reply #55 on: January 29, 2014, 11:13:01 PM » |
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Garlicguy
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« Reply #56 on: March 21, 2014, 08:44:38 AM » |
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I'm liking the way this games looking I'm snooping around to get info on Abra.
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Ouren
Enjoyed Some Pizza!
Level 7
Poppy Works
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« Reply #57 on: March 22, 2014, 12:29:41 PM » |
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I'm liking the way this games looking I'm snooping around to get info on Abra. Lovely! :D
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Ouren
Enjoyed Some Pizza!
Level 7
Poppy Works
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« Reply #58 on: September 11, 2014, 08:39:52 PM » |
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Migrating my life over.
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airman4
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« Reply #59 on: September 12, 2014, 12:41:45 AM » |
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Migrating my life over. Cool ! Will the game be playable on vita and have trophies ?
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