Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411524 Posts in 69381 Topics- by 58436 Members - Latest Member: GlitchyPSI

May 01, 2024, 05:27:51 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperPlaytestingGame Advice
Pages: [1]
Print
Author Topic: Game Advice  (Read 491 times)
Danz0r77
Level 0
*


View Profile
« on: April 19, 2013, 07:49:19 AM »

Hi there,

I'm new here and hoping to get a bid of advice.

I've recently been working on a small game and I'm a bit unsure where to take it really.

At the moment, I've named it "gridz" but not a lot of time has gone into that process!

Anyway, you can play a little demo here:
http://danieltansey.co.uk/gridz/web.html

Basically it's a game based on an old DOS game called Quadnet. The basic premise is: enemy bots spawn randomly, in increasing numbers, until you die.

I'm working in Unity, and have no real skills in graphics or 3D modelling. I just enjoy coding.

What I'm wondering is:
a) can this game go anywhere?
b) if so, how?
c) is there anywhere I can get help with the graphics/audio etc?

Any advice is welcome..

Thanks

Dan
Logged
iam0a1
Level 0
*



View Profile
« Reply #1 on: April 21, 2013, 07:25:36 PM »

Hey I'm new here too.

Heres a couple of websites you might want to check out:

http://www.stereobot.com/ - I haven't used this before, but as far as I can tell you can buy the rights to use the music uploaded here and use it in your game.
Freesound.org is a place you can use to find sound effects, samples, etc.


I'm no sound professional by any means, but I'd be willing to offer what little skills I do have to make a track or craft some cool sound effects if you needed it.
Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic