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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsCommonplace BookVampilre Doge Adventure Time
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Author Topic: Vampilre Doge Adventure Time  (Read 8627 times)
Hinchy
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« on: October 18, 2008, 06:53:22 AM »

148 Vampire dog.



Me and Hideous Combo Compo Super Awesome Collaboration GO Times!

It's a platformer where you're a dog. You can bite stuff. You can also turn into a bat that can fly around, but when you are a bat, garlic will turn you back into a dog. That's all we have right now.
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Hideous
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« Reply #1 on: October 18, 2008, 06:55:55 AM »

And you'll have a vampire gauge when you're a bat, so you can't fly forever.
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Hinchy
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« Reply #2 on: October 18, 2008, 07:03:55 AM »

Yeah, that too.
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TheMeatyBall
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« Reply #3 on: October 18, 2008, 07:27:09 AM »

I'm getting the feeling that this is starting to become a B-Game Compo  :D
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isaac
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« Reply #4 on: October 18, 2008, 07:29:05 AM »

I'm getting the feeling that this is starting to become a B-Game Compo  :D

Well... taken out of the context of lurid ponderous prose, Lovecraft's stories are pretty silly.
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Zaratustra
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« Reply #5 on: October 18, 2008, 11:22:48 AM »

Vampires are great game characters because they already have so many gimmicks.

- Turn into bat
- Avoid water
- Avoid sunlight
- Drain blood
- Avoid garlic
- Fly / climb walls

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Hideous
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« Reply #6 on: October 18, 2008, 11:28:23 AM »

Avoid water? Man, vampires must stink.
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Soulliard
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« Reply #7 on: October 18, 2008, 11:44:58 AM »

I believe they only have to avoid running water, such as rivers. Baths are okay.
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brog
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« Reply #8 on: October 18, 2008, 02:29:36 PM »

A bath isn't much use for washing in unless you run it for a bit..
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deadeye
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« Reply #9 on: October 18, 2008, 09:15:30 PM »

Aww cute puppy Smiley

So who's doing what for this project?
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Hinchy
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« Reply #10 on: October 23, 2008, 06:20:09 AM »

i is bad at walk cycles  WTF


here's the vamp-doge-re:
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Pishtaco
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« Reply #11 on: October 23, 2008, 06:49:33 AM »

A bath isn't much use for washing in unless you run it for a bit..
You could steal other people's full baths.
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Hideous
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« Reply #12 on: October 23, 2008, 08:39:38 AM »

i is bad at walk cycles  WTF


here's the vamp-doge-re:


The walk cycle isn't too shabby, actually Smiley But his right front leg and left back barely move, and the others just swing. Try again Tongue
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moi
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« Reply #13 on: October 23, 2008, 09:30:24 AM »

I think the walk cycle is more or less correct, it's just that the perspective makes it look funny.
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michael
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« Reply #14 on: October 23, 2008, 10:32:22 AM »

they need more bobbing, bobbing makes any walk cycle good
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Rolf_Soldaat
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« Reply #15 on: October 23, 2008, 10:55:05 AM »

Reverse-looping walking cycles is usually a bad idea.
A good tip for walking animations is to never make the foot land on the same place where it left the ground.

You also might want to move the head and tail to make it more dynamic.

EDIT:
« Last Edit: October 23, 2008, 11:34:36 AM by Rolf_Soldaat » Logged
Hideous
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« Reply #16 on: October 23, 2008, 11:36:34 AM »

That is fucking great, but I think his tails is swinging way too fast.
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Rolf_Soldaat
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« Reply #17 on: October 23, 2008, 11:39:18 AM »

Yeah I kinda rushed it, I should be making homework right now.
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deadeye
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« Reply #18 on: October 23, 2008, 11:45:23 AM »

EDIT:


Much better, but I agree with Hideous.  The tail could easily make just one wag per cycle and it would still look normal.

Really dig the design though.
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Hideous
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« Reply #19 on: October 23, 2008, 12:08:53 PM »

Oh and Deadeye, if I get construct problems, I'll be coming and crying to you!

(especially since I don't really understand animation in it yet)
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