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TIGSource ForumsDeveloperPlaytestingFall Apart a game about rendering bugs
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Author Topic: Fall Apart a game about rendering bugs  (Read 808 times)
Cbear
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« on: May 06, 2013, 04:59:43 PM »

 So I thought it would be a cool idea to have a game where I never clear the the screen after rendering or if so not that often.
 After thinking about this idea for a while I decided while on vacation to give one day to making this thing happen.
 I made a prototype and I would like to know if you fine people would like to see more out of it or if it is good as is.
ScreenShots:





and now the link to the executable etc. https://www.dropbox.com/s/t17vd8gl0zbdpkv/Fall_Apart_1.1.0.rar

Instructions:

1) Any key to start
2) Use the mouse to pan around
3) get the heart to keep going
4) staying inactive for too long will make you lose

I will appreciate any feedback ^_^ <3
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Noyb
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« Reply #1 on: July 04, 2013, 02:54:42 AM »

The link's dead! Sad
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paulmcgg
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« Reply #2 on: July 04, 2013, 10:59:14 AM »

Sounds like my kind of game, but nae link!
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Urthvas Williamson
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« Reply #3 on: July 04, 2013, 02:43:16 PM »

It is a cool idea, like in Quake when you stick your face through the wall! But 2D. I think you could take this really far!!
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jbadams
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« Reply #4 on: July 05, 2013, 06:05:06 AM »

Unusual idea -- it's hard to get a good idea of how the game might actually play based on the screen-shots, and as others have said, the download link unfortunately seems to be broken.

Is the un-cleared screen just an artistic effect of sorts, or have you found a way to actually make it meaningful to the game-play?  Smiley
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