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TIGSource ForumsHiddenThe DromeValley of the DeadUnpaid WorkPixels Needed for Roguelike iOS Game
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Author Topic: Pixels Needed for Roguelike iOS Game  (Read 1404 times)
goodtimeshaxor
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« on: May 07, 2013, 09:50:26 PM »

The Project:

This year, we have two new games in development and want you to take part in one of them. We're looking for a talented pixel artist to work on this new game and create something fantastic. At the minimum we are offering rev-share for this project.

Who Are We:

Lunar Enigma started as a single developer making his first game for fun. By good fortune, his first game was selected for PAX East Indie Showcase 2012. We've worked with several artists and understand your needs. Since then, we've built up momentum and have acquired new members to the team - now are now looking for you.

Task:

You will be responsible for all art for this game including tile sets, character art/animations, item art/animations, UI, splash screens, promotional images/animations.

Requirements:

Must be cool (We're serious)
Artist must have examples/portfolio of polished pixel art and animation in a style we are looking for (Old school SNES-style pixel art)
Must have excellent communication
Open to revenue-share contracting opportunities
Must enjoy receiving bonuses for exceptional work
Must take pride in being indie
Must sign a contract that protects you and your work

Contact:

Email: [email protected]
Twitter: @LunarPeter
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@LunarPeter

Creative Director of @LunarEnigma.
Moderator of reddit's /r/gamedev.
Showcased at PAX once upon a time.
goodtimeshaxor
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« Reply #1 on: May 14, 2013, 09:00:03 AM »

Still looking for a few more interested artists.
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@LunarPeter

Creative Director of @LunarEnigma.
Moderator of reddit's /r/gamedev.
Showcased at PAX once upon a time.
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