Good Evening,
Been a little while but here's an update on the progress of Kuruko, just wanted to make sure I had something a little interesting to show off.
Since last time:
#Fixed Bugs
#Updated Art
#Added Key Commands
#Display List Scroll Resources
#Added Timers to User Needs
#Added Basic Day/Night Cycle
#Ground Work for Explore SystemScreenshots:Next Up?#Completing Basic Explore
#Implementing Inventory System
F.A.Q 11.06.2013
Can you enhance on what Kuruko is?Kuruko is a 2D non-scrolling game where you control everything through various windows. The goal is to manage a world and enjoy life, you choose what you wish to do. Automate the production of various materials through 'projects' (such as farms, energy efficient factories and more), explore the world and find 'locations' that will enhance your life and provide you with rare items and blueprints, delve into 'Kuruko science' and create new elements to change the face of your world.
From the start of the game can you describe what kind of game play you'd expect?Yup, so from the beginning of the game you'll be greeted with a voice acted introduction to the 'Kuruko project' and its origins followed by the Kuruko Console providing you with a list of things you can do with your program (world). Initially most people will want to build projects to build a working world. You'd head into 'World Explorer' and then 'Explore' to start finding the basic materials and resources for a house and food. You would press the 'X' key and wait for a short timer to complete which would then show you what you've found (not just items, but locations, artifacts, 'glitches' etc). Next you'd proceed to the 'Projects' page and choose from the available blueprints, which would show you the resources needed to build. (Emphasis is on the projects, items and exploration and less on crafting recipes although the way you unlock blueprints should be interesting in itself).
So in conclusion I'm half writing all of this for myself to keep my mind on the right direction but things are shaping up nicely, I'm pleased with the progress of 'Explore' and think it'll be great fun to see it come together.
As usual leave your comments and thoughts below, thanks!