I'm not really good at daily updates but i'll try to do better next week.
What has been done :
- ADDED screenshaking \o/
- ADDED spawn/win zones
- ADDED a *proper* event manager
- IMPROVED netcode : better lag compensation and handles the charge better
- IMPROVED my entity manager (i'm using an entity / component architecture)
- IMPROVED my network loop which was eating some events
- FIXED bugs related to tower building
- FIXED collision tunneling
I also refactored A LOT of stuff, my code is getting cleaner that's good.
Here a few GIFs to make your mobile device crash :
Edit : Ok maybe your computer as well actually.I'm drawing my map tiles and designing the map on
PyxelEdit which is a really neat software. I'm using
GraphicsGale for non-static content as players, projectiles...