16 The walking dead—seemingly alive, but—.Zombie Cow Studiosin association with
Lemmy & Binkypresents
Download Final Compo Version>> HERE <<Watch the Trailer>> HERE << Instructions:Arrow Keys move,
Left Ctrl re-animates, kicks and selects menu options,
Left Alt flips switches, and
Escape skips cutscenes.
Notes:We're calling this finished in spite of there being loads that we didn't have time to put in, but it's a
beta version on the off-chance that we manage to fix any of these things before the deadline...
So apologies if the lifts stop working or something, but a month is just not quite long enough! :D
We hope you like it!
NOTE FOR PEOPLE WITH ADVANCED AUDIO SETUPS
Please note there are currently issues with the 3D sound system and 4 speaker systems:
Quadraphonic speakers.
Surround sound speakers.
7.1 home theater speakers.
7.1 wide configuration speakers.
To play, set your speaker set up in Control Panel to 5.1 or Stereo to avoid crashes.
Troubleshooting:Frame rate a bit rubbishy?
If you go into regedit HK_LOCALMACHINE/Software/Zombie Cow/ you should find settings for graphic detail. Try setting this to 0 or 1 and it may run smoother.
Greetings, my friends. And welcome. Draw close, and prepare for a most unsettling tale of blood-curdling horror...
'Tis the story of one Herbert West, and his macabre, unholy experiments. Deep down, in his dark, dank basement he feverishly works away on re-animating the dead!
His experiments go well until -- most inconveniently, it must be said – the friends and family of the deceased begin to come a-knocking at the door, in a desperate search for their missing loved ones.
Clutching the re-animator serum in his trembling hands, poor Herbert rushes to the basement in a vain attempt to convince his visitors that their loved ones are live and well...
Can you keep the un-living souls from chewing on some
body they shouldn't and leaving you with yet more cadavers to contend with? Can you convince your visitors there's nothing awry, and keep Scotland Yard from showing an interest?
Can you prevent Herbert from being consumed by his life's work...
literally? Let's find out...