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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsCommonplace BookProvidence (#78)
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Author Topic: Providence (#78)  (Read 2461 times)
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« on: October 22, 2008, 07:26:04 PM »

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78 Wandering thro’ labyrinth of narrow slum streets—come on distant light—unheard-of rites of swarming beggars—like Court of Miracles in Notre Dame de Paris.

Providence is a turn-based strategy/puzzle game set in 1930's Providence. In it, you will use the resources at your disposal to turn back a mysterious cult and the gods they worship.

Besides the obvious ties between Lovecraft and Providence, I found some of the definitions of the word providence to be fitting:
- a manifestation of God's foresightful care for his creatures
- the prudence and care exercised by someone in the management of resources

I would like to work with an artist who can realize the look and feel of the game, so please let me know if you have some bandwidth and can take on a project like this.

I'll post my progress here.
« Last Edit: October 22, 2008, 07:40:52 PM by standardterm » Logged
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