I know it's a long time coming, but I'm still plugging away at this game. I have been working slowly on my own with whatever time I have between work/normal life obligations. I also decided to take on everything myself. Things are coming along well and I'm learning.
Probably going to start a new devlog for this as I haven't really kept up with this one.
The Forests
Worked on the forest area a bit. Got the parallax backgrounds to work.
The Plunger and The Umbrella
Added 2 items. The Plunger lets you stick underneath things. The Umbrella lets you float. I'm considering making the Umbrella randomly flip inside out if you have it open for too long. For some reason it makes me happy to have items that are kinda crummy/unreliable.
The Caves
Took awhile to get something I liked working for masking hidden areas in the game. Need to keep the shader from changing the colors in the HUD, but it's starting to work overall.
Tuth Sabaur
Made some progress on one of the bosses. I put a post up over at pixelation.org asking for some critique if you want to see several attempts on his walk cycle.
Looking to be a lot more active here in the next couple weeks.