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TIGSource ForumsCommunityDevLogsharvest moon clone THAT DOESN'T HAVE microtransactions for PC and NOT ouya
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Author Topic: harvest moon clone THAT DOESN'T HAVE microtransactions for PC and NOT ouya  (Read 20086 times)
poe
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« Reply #80 on: June 20, 2013, 05:47:06 PM »

DO YOU HATE FARMING SIMULATOR 2013 ?!  Panda

yes
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poe
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« Reply #81 on: June 20, 2013, 07:42:07 PM »

SEE YOU GUYS IN A WEEK, MAKE SURE TIM AND MONO KEEP POSTING ART AND MUSIC FOR YOUR EYES AND EARS.
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Conker534
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« Reply #82 on: June 20, 2013, 07:51:16 PM »

later dawg
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poe
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« Reply #83 on: June 22, 2013, 11:19:07 AM »

even though im on vacation im still coming up with gameplay features

youll probably be able to customize furniture in your house a la animal crossing. also storage carts that you can string together to make storage trains
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Conker534
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« Reply #84 on: June 22, 2013, 12:59:23 PM »

that was a fast week
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poe
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« Reply #85 on: June 22, 2013, 01:11:39 PM »

well im still not developing, just planning
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Conker534
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« Reply #86 on: June 22, 2013, 01:56:50 PM »

ya

the house thing sounds fun

this game sounds rad
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emacs
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...


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« Reply #87 on: June 22, 2013, 01:59:19 PM »

Following this.
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mushbuh
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Epic Laughs await you, traveler *tips steampunkhat


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« Reply #88 on: June 22, 2013, 02:50:10 PM »

(i tried to make a game like this before and i failed)

also, i dont need money if you want to use some of my music in there  Coffee
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Hue
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« Reply #89 on: June 22, 2013, 05:32:14 PM »

DO YOU HATE FARMING SIMULATOR 2013 ?!  Panda
Every damn post you make is about the same frigging thing. Whyyyyyyyyyyyy.

Anyways, this looks really awesome and I love the tiles.
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Whiteclaws
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#include <funny.h>


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« Reply #90 on: June 22, 2013, 05:53:26 PM »


DO YOU HATE FARMING SIMULATOR 2013 ?!  Panda

no , it's actually my favorite game of all time

...

:D
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trurkowski
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« Reply #91 on: June 22, 2013, 06:55:20 PM »

For those of you asking, I'm working on the OST, however we do plan on allowing community music submissions (assuming it's your own material)

We plan to implement some sort of record player in game.
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Sound Design & Music Composition<br />http://soundcloud.com/trurkowski
poe
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« Reply #92 on: June 22, 2013, 07:12:48 PM »

For those of you asking, I'm working on the OST, however we do plan on allowing community music submissions (assuming it's your own material)

We plan to implement some sort of record player in game.

w/e tim

community contributions will pobs be for everything (crops, furniture, music) but the deets on those will be worked out way later.

first we gotta make a game
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Conker534
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« Reply #93 on: June 22, 2013, 07:32:36 PM »

ok idea for npc's





...




they are all the main indie guys









im on to something
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Kurt
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« Reply #94 on: June 22, 2013, 08:36:04 PM »

and me

all the main indie guys and me
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poe
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« Reply #95 on: June 22, 2013, 08:41:27 PM »

ok idea for npc's





...




they are all the main indie guys









im on to something

this is goty material, but im still not convinced i want npcs in the game. ive been playing lots of harvest moon and my least favorite part is the npcs, also having them be indies would make the game sort of an injoke that a lot of people wouldnt enjoy
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melos
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« Reply #96 on: June 22, 2013, 08:49:45 PM »

npcs will probably distract you from doing the other parts unless you have a compelling reason for doing so, anyways.
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play hydlide 2
poe
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« Reply #97 on: June 23, 2013, 07:59:02 AM »

npcs will probably distract you from doing the other parts unless you have a compelling reason for doing so, anyways.

Yea, and it's definitely a feature i can add later anyways
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emacs
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« Reply #98 on: June 23, 2013, 10:38:00 AM »

make 2d viva piñata
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poe
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« Reply #99 on: June 23, 2013, 12:55:21 PM »

make 2d viva piñata
Id need better grass
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