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April 18, 2024, 11:11:41 PM

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Author Topic: Business  (Read 4234 times)
bob2008
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« on: October 27, 2008, 01:59:34 AM »

A business (also called firm or an enterprise) is a legally recognized organizational entity designed to provide goods and/or services to consumers.
A business needs a market.
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Bob
Alcohol Rehabilitation
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Hajo
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« Reply #1 on: October 27, 2008, 02:40:52 AM »

I always liked this ladder of steps:

Code:
    * An idea is not a design
    * A design is not code
    * Code is not a demo
    * A demo is not a program
    * A program is not a product
    * A product is not business
    * A business is not profits
    * And profits are not happiness

Since business sometimes eats peoples lives. We should strive for happiness, and business (income) is definitely a step to help with happiness, but by no means all of it.

Edit: Replace "code", "demo" etc. with the words that fit to your business. This was written from a programmers point of view, for programmers, but works as well for many other fields.
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isaac
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« Reply #2 on: October 27, 2008, 02:45:34 AM »

You know this is a spambot, right?
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Cagey
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« Reply #3 on: October 27, 2008, 02:56:47 AM »

I still like Hajo's post.

Kinda depressing though D:
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Hajo
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« Reply #4 on: October 27, 2008, 03:28:36 AM »

You know this is a spambot, right?

Uh, oh ...  Embarrassed The me is stupid, although I was wondering about the persons posts already.

@Cagey: Each step is a success already. And even the longest path starts with the first step. So don't let this bring you down. It's just an reminder for the workaholics.
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moi
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« Reply #5 on: October 27, 2008, 09:47:12 AM »

BOB ,
YOU WERE FUNNIER WHEN YOU USED TO DRINK
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ChevyRay
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« Reply #6 on: October 27, 2008, 06:20:23 PM »

I prefer my version:

Code:
    * An idea is/isn't a design
    * A design is/isn't code
    * Code is/isn't a demo
    * A demo is/isn't a program
    * A program is/isn't a product
    * A product is/isn't business
    * A business is/isn't profits
    * And profits are/isn't happiness
    ANYTHING GOES, MOFOS!
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ஒழுக்கின்மை (Paul Eres)
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« Reply #7 on: October 27, 2008, 08:36:30 PM »

If anything goes, nothing goes.
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synapse
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« Reply #8 on: October 27, 2008, 10:02:32 PM »

If nothing goes, I go.
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ஒழுக்கின்மை (Paul Eres)
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« Reply #9 on: October 27, 2008, 10:06:07 PM »

If you go, I go!
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Xion
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« Reply #10 on: October 27, 2008, 10:42:10 PM »

Don't go!
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ChevyRay
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« Reply #11 on: October 29, 2008, 01:10:41 AM »

Awwwwww

I just went. Embarrassed
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KennEH!
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« Reply #12 on: October 29, 2008, 03:40:53 AM »

Clean it up.
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Deceth
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« Reply #13 on: October 30, 2008, 10:54:08 AM »

How do you guys go about monetizing your games? I make a small amount less than 500$ annually through a mix of donations and advertisements on the website.

The game itself is a stand-alone download. So, when users play, ads are no longer shown. The ads are only on the website. Have any of you with downloaded games, tried placing ads in game? What was the user response? Where do you look for sponsorships?

Im more interested in keeping my users happy than making money. Still, I rent a server, so I do like if the game can continue covering its expenses Wink
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ஒழுக்கின்மை (Paul Eres)
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« Reply #14 on: October 30, 2008, 10:57:34 AM »

Ads in downloadable games are pretty rare, I don't think I've ever seen it before. Usually it's downloadable games as shareware and ads in Flash games. So I can't really give advice on monetizing something in that way since I don't know anybody who has ever done that.
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Skofo
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« Reply #15 on: November 02, 2008, 10:24:26 AM »

I've seen people putting Google Ads in the help file that comes with the game. It was that Ninja Ragdoll Screensaver, I believe.
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If you wish to make a video game from scratch, you must first invent the universe.
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