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TIGSource ForumsCommunityTownhallInteractive Toy Competition - IndieLib
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Javilop
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« on: October 27, 2008, 02:35:25 AM »

I posted this here, because I think "Competition" section is only for TigSource competitions, I'm not sure about that, so, move the post if necessary... thanks!

I need your help! I really want people to start using IndieLib engine so please share a piece of creativity for this task...

Inspired by Tigsource competitions and using the idea of Mrennix I invite all you to join to the first IndieLib competition:

« Last Edit: October 27, 2008, 07:28:09 AM by Loover » Logged
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« Reply #1 on: October 27, 2008, 03:12:38 AM »

November 1st, not 1th.
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« Reply #2 on: October 27, 2008, 06:54:35 AM »

Thanks! Fixed!
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« Reply #3 on: October 27, 2008, 06:59:12 AM »

woo hooo

ehm why i have to download the directx sdk? i mean, it's not my problem because i have almost 10 versions of the directx sdk installed, but how about making a .lib and or lib\dll precompiled version of indielib?

edit: nevermind i saw it's already a lib, but so why it requires directx sdk?
« Last Edit: October 27, 2008, 07:22:43 AM by Eclipse » Logged

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« Reply #4 on: October 27, 2008, 07:07:40 AM »

Quote
ehm why i have to download the directx sdk? i mean, it's not my problem because i have almost 10 versions of the directx sdk installed, but how about making a .lib and or lib\dll precompiled version of indielib?

IndieLib comes into a .dll, the problem is that for avoiding having to link to D3DSDK when using it, I should have wrapped all the D3D methods I've used into another dll (for example, d3dplugin.dll). In a near future I'm thinking in isolating the IndieLib core and to create different plugins (Direct3d, Opengl, etc). This way is would not be necessary to download the D3D SDK...

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oh also, is it possible to modify indie lib for the contest? (of course releasing sources)

Of course YES! IndieLib is OpenSource under the LGPL license: http://www.indielib.com/forum/viewtopic.php?t=48

Eclipse, I would be REALLY proud if you join the competition!!!!!
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« Reply #5 on: October 27, 2008, 07:23:37 AM »

oh ok now i got it Smiley

as i said on the indielib thread is quite a nice lib, i hope to have time to submit something!
Also because i love the contest theme  Kiss
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« Reply #6 on: November 24, 2008, 05:05:29 AM »

Not too many entries yet...

One of them:

Flocking Demo

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« Reply #7 on: November 24, 2008, 11:37:15 AM »

I hope you get more entries, Loover!
Sadly I think most of the people who can programs worth a shit here are making something for the TIGS compo or don't have time Sad
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« Reply #8 on: November 25, 2008, 06:33:54 AM »

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I hope you get more entries, Loover!
Sadly I think most of the people who can programs worth a shit here are making something for the TIGS compo or don't have time Sad

Well I'm really optimist! If there is only one entry at the end it would be easier to know who is the winner :D

But is a pity, but I thought people was going to start using the animation system and cameras, for making some interesting kind of toys...
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« Reply #9 on: November 25, 2008, 01:14:48 PM »

If I had any idea how to use IndieLib, I would atleast try.
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« Reply #10 on: November 26, 2008, 10:17:56 AM »

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If I had any idea how to use IndieLib, I would atleast try.

What about trying the step by step tutorials?

http://www.indielib.com/wiki/index.php?title=Main_Page

Each of them have an executable ready to run in the IndieLib SDK and complete sourcecode.

And there is a complete documentation too.

And I will be happy of helping anyone that starts using IndieLib.
« Last Edit: November 26, 2008, 11:38:50 PM by Loover » Logged
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