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TIGSource ForumsCommunityDevLogsPainters Guild [OUT NOW]
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Playaction
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« Reply #680 on: November 10, 2014, 08:49:41 AM »



Hahaha! Awesomesauce!
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crodo2
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« Reply #681 on: November 14, 2014, 03:50:54 AM »

Lucas, will there be a story mode or scenarios?
I think this is something missing from a lot of recent sandbox games at the moment.
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ananasblau
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dressed up


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« Reply #682 on: November 14, 2014, 04:27:49 AM »

Lucas, will there be a story mode or scenarios?
I think this is something missing from a lot of recent sandbox games at the moment.

I don't think Painters Guild is a sandbox game. It's an empty-canvas-game  Gentleman
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AD1337
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Lucas Molina


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« Reply #683 on: November 14, 2014, 05:42:49 AM »

Lucas, will there be a story mode or scenarios?
I think this is something missing from a lot of recent sandbox games at the moment.


No, sorry. I've thought about this. The thing is that when I play sandbox games with scenarios (Civilization, Rome: Total War, Tropico and whatever) I ignore the scenarios and only play the sandbox mode. My focus is on creating a good sandbox experience rather than a railroaded one. Granted, I think scenarios within the game could work great, like the Leonardo da Vinci story in the alpha. But it's just not what I want to create and play right now. Maybe later.
« Last Edit: November 14, 2014, 06:20:51 AM by AD1337 » Logged

austin1298
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« Reply #684 on: November 16, 2014, 07:40:54 PM »

Any estimate on a release date yet? And good work so far.
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AD1337
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Lucas Molina


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« Reply #685 on: November 26, 2014, 11:45:53 AM »

Any estimate on a release date yet? And good work so far.

I don't know. I tried giving an estimate before and I got it wrong, so I'll abstain for now.



Oh no, it's Caravaggio! RUN!

Really want to do some image bios of the artists to promote the game and the knowledge about these artists.
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Bob Granny
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« Reply #686 on: November 29, 2014, 06:12:53 PM »


Oh no, it's Caravaggio! RUN!

Really want to do some image bios of the artists to promote the game and the knowledge about these artists.

Nec Spe, Nec Metu.

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AD1337
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Lucas Molina


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« Reply #687 on: December 01, 2014, 11:55:31 AM »


Oh no, it's Caravaggio! RUN!

Really want to do some image bios of the artists to promote the game and the knowledge about these artists.

Nec Spe, Nec Metu.



Hey, I didn't know that. Thanks for letting me know. "Nec Spe, Nec Metu" was Caravaggio's motto: "Without hope, without fear". I'll include that in his bio.



This is Raphael Sanzio! There's only Michelangelo left, then I'll work on the bios and including them in the game.
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eyeliner
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« Reply #688 on: December 10, 2014, 02:32:25 AM »

I voted this as one of my favorite devlogs.
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Yeah.
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« Reply #689 on: December 10, 2014, 05:54:21 AM »

I've been following your game on IndieDB, now I am here Smiley I really dig this game, great concept and awesome art. Good luck and congrats on getting greenlit.
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AD1337
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Lucas Molina


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« Reply #690 on: December 29, 2014, 02:58:54 PM »


Wow, thank you so much. I've seen others have voted for it as well, this means a lot to me  Embarrassed

I've been following your game on IndieDB, now I am here Smiley I really dig this game, great concept and awesome art. Good luck and congrats on getting greenlit.

Thanks! Yeah, I haven't updated IndieDB at all recently. In fact, I haven't updated here either. But now I'll hopefully get back on track!



This is Michelangelo. Should be the last Great Painter that was left to do.

Next up is some implementation of Great Painters and their bios.
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AD1337
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Lucas Molina


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« Reply #691 on: January 03, 2015, 09:12:01 AM »

I've added the new artist parts to the editor:



The editor needs some tweaks:

-Beard support.
-Women.
-A division between changeable (hair, hat, clothes) and unchangeable (eyes, hair color) characteristics.

There's also an annoying thing with the Great Painters UI element that I need to figure out how to fix.
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AD1337
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Lucas Molina


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« Reply #692 on: January 04, 2015, 10:15:06 AM »

Girls are in!



Beards are still not. And gotta figure out how to UI design this editor thing, it's a mess right now.
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AD1337
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Lucas Molina


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« Reply #693 on: January 05, 2015, 09:34:49 AM »

Great Painters are working okay, still some stuff left to do but I think I wanna work on something else for a bit.



Here's a 3-year old Leonardo (because I haven't set correct dates of birth yet) painting frescoes with Botticelli.
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AD1337
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Lucas Molina


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« Reply #694 on: January 06, 2015, 03:43:48 PM »

Some random painters from the new randomize feature in the editor:



 Grin
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AD1337
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Lucas Molina


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« Reply #695 on: January 07, 2015, 05:13:59 AM »

Mockup for guild customization.



In the left, you select which part of the guild to customize (roof, wallpaper, walls or floor) and in the right you browse the options (mouse-over to preview in your guild, click to buy).

Each room of the guild will be customizable individually. I'm thinking of adding a button like "Apply this look to all rooms" so you don't have to customize each one if you want them all to look the same.
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mushbuh
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« Reply #696 on: January 07, 2015, 11:16:17 AM »

will there be secret unlockable carpets
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AD1337
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Lucas Molina


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« Reply #697 on: January 08, 2015, 05:56:16 PM »

 I posted anarticle on IndieDB about the delay and some of the updates shown here in the past few months.

will there be secret unlockable carpets
yes
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AD1337
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Lucas Molina


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« Reply #698 on: January 09, 2015, 10:55:23 AM »



this was fun to do
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AD1337
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Lucas Molina


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« Reply #699 on: January 14, 2015, 10:06:35 AM »



Artist customization is finished. There's about 40 hair types (20 male, 20 female) and the same for clothes and hats, plus 15 eye types. Then there's 4 hair colors and 3 beards. That goes up to over 1 million possible artist looks (I think?).

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