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April 29, 2024, 10:21:37 AM

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TIGSource ForumsDeveloperPlaytestingFloater
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ananasblau
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« Reply #20 on: July 03, 2013, 02:29:04 PM »

nice one, reminds me of starseed pilgrim. a bit.

if it would get darker the deeper you fall i could identify with it extremely well in my current mood. just falling into a bottomless dark pit of despair, that's what this game should end like. metal is the current #1gam theme, from this soothing smoothing sounds into the most offensive metal that makes me want to cover my ears.

keep working on it.
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shockham
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« Reply #21 on: July 03, 2013, 03:31:02 PM »

I think that the colour palette and the calm explorative gameplay with no explicit goal make it pretty darn relaxing.
Now with the music/sounds it just adds to the tranquility of it all.

Only a small gripe that it sounds odd to me when the harp samples finish.
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JMickle
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« Reply #22 on: July 03, 2013, 03:33:36 PM »

aye, i should render them with a much longer tail. thanks for the feedback, glad you enjoyed it Smiley
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mobossi
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« Reply #23 on: July 03, 2013, 06:03:55 PM »

I would have liked it a lot better if the screen wrapped around. I would have to backtrack often after choosing the wrong way. Half the time I didn't even know I was going the wrong way, because I had to make the choice before I could see the dead end.
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framk
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« Reply #24 on: July 03, 2013, 06:56:50 PM »

I would have liked it a lot better if the screen wrapped around. I would have to backtrack often after choosing the wrong way. Half the time I didn't even know I was going the wrong way, because I had to make the choice before I could see the dead end.

So much this.
It would make things much more interesting.
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MagicInkGames
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« Reply #25 on: July 03, 2013, 08:08:48 PM »

I liked this it's quite soothing!
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Andrew Brophy
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« Reply #26 on: July 03, 2013, 09:13:30 PM »

keep working on it.
don't change a dingle-darn thing.
I was going the wrong way
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Konidias
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« Reply #27 on: July 05, 2013, 03:29:18 PM »

Easy way to make this super challenging... Each ball you collect gives you a certain amount of float to use... Once you run out you can't float.
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ananasblau
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« Reply #28 on: July 05, 2013, 10:54:36 PM »

Easy way to make this super challenging... Each ball you collect gives you a certain amount of float to use... Once you run out you can't float.

Starseed Pilgrim does that.
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Macunfadebo
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« Reply #29 on: July 06, 2013, 04:13:58 AM »

make bubbles give you fuel, then if you're out of fuel you can get stuck
also make a points counter = number of bubbles collected * constant
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JMickle
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« Reply #30 on: July 06, 2013, 07:21:38 AM »

make bubbles give you fuel, then if you're out of fuel you can get stuck
also make a points counter = number of bubbles collected * constant
no
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C.D Buckmaster
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« Reply #31 on: July 06, 2013, 05:58:39 PM »

I don't understand, how can it be a game if I can't shoot things  Undecided?
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